What are you talking about? I did not complain about the one shot ability and at what point did I address the Pack Howie? Stop attacking straw men.
This unit is too mindless. Its long range allows it to be dropped in place by the player and left. There it can rack up kills without any input from player. The unit needs nerfs in some form.
What exactly did you mean by killing power then? Because it's killing power isn't any thing special compared to other light artillery.
You also conveniently left out all the things that separate ISG from a mortar, like its longer range, and green cover for crew.
It's got green cover because it can't be used behind shot blockers and be effective, you need to sit it on an open field/plain. And the clustering of the gun crew can be a blessing and a curse. It's range is also good to off set the fact it's AoE is relatively small compared to that of other light artillery pieces. In practice you won't be using that full range that often either.
Part of the issue is also that the ISG can sit safely by the FHQ and just pound away at everything.
Depends on an insane amount of factors from map, to cover, to truck placement to range of engagement ect.
The user has minimal input.
Welcome to every other light artillery piece in the game hombre.
If you let mortars just sit then you are not using them right.
Similarly with the ISG you need to move it around because shooting at max range won't get you very far, mortars can use shot blockers and whatnot to their advantage. With the ISG this is the opposite.
Ignore the barrage on the ISG if you want, I use it regularly and find it quite useful.
It's useful for shooting at emplacements or buildings, but it's so insanely buggy using it to shoot at infantry is just gimping yourself.
A nerf appears to you to be a stat drop so that the unit functions less well. In my mind nerf means to change the unit so that it cannot fulfill the role it currently plays because it is unfair for other players. Here a nerf could mean a reduction in range but an increase in RoF or accuracy.
If anything it needs it's vet fixed. Not a nerf.
EDIT: Can we like stop trying to kick OKW in the balls in 1's and 2's just because something might be to good in 3's and 4's were you can spam it.