Here is another fun fact and why it sucks so hard:
Ma Duece:
Aim time multi far:
1.0
Aim time multi near:
0.5
Ready aim time min:
0.375
Ready aim time max:
1.0
Post firing cooldown:
0.0
Post firing aim time:
0.5
Fire aim time min:
0.25
Fire aim time max:
0.625
Hitlers Buzzsaw/Maxim:
Aim time multi far:
0.5
Aim time multi near:
0.5
Ready aim time min:
0.125
Ready aim time max:
0.125
Post firing cooldown:
0.0
Post firing aim time:
1.0
Fire aim time min:
0.125
Fire aim time max:
0.125
As you can see its the Rakentenwerfer of Machine Guns. Not only is it fragile, has no AOE Suppression (exactly like the Maxim not the MG42) but it costs more comes later and has no health at all.
So Pros and Cons:
Good Suppression for a single target Arc Be Damned
Average Light Vehicle damage but not as good as the DSHK
Cons:
Comes late
No AOE Suppression
Takes FOREVER to target anything ever like EVER
Is expensive
Is Fragile
Its Terrible. Please end all discussions that says that its anything but. Because your arguments are invalid.
TLDR the M2HB is a nerfed version of the DSHK which also is lackluster.
How can you be so wrong about so many things at once!?
Every machine gun in the game does AoE suppression, just not a lot of it in the case of the Kubel and Maxim. And it doesn't cost more either!
.50 cal
Suppression far:
0.06
Suppression radius:
10.0
Nerby multiplier:
0.8
MG42
Suppression far:
0.012
Suppression radius:
11.5
Nerby multiplier:
0.8
Reload on the .50 call is also better to:
.50 cal
Reload
Duration multi far:
1.0
Duration multi near:
1.0
Duration min:
3.0
Duration max:
4.0
Frequency min:
12.0
Frequency max:
12.0
versus MG42
Reload
Duration multi far:
1.0
Duration multi near:
1.0
Duration min:
6.0
Duration max:
6.0
Frequency min:
5.0
Frequency max:
5.0