Right now..
As okw it is really getting hard to fight blobs of vet 3 rifles and tommy..?? the point is okw really doesn't have a SOLID counter to infy spam..easily getting runned over by at guns and rifles and tommies spam.
Obers:- obers really get overwhelmed by rifles and tommies.....2 obers (20 popcap) Lose fight vs 3 rifles (21 pop)...while obers cost more and come late are dedicated anti infy units while the rifles are standard general purpose infy
ostwind:- we know it sucks..watched a cast where a ostwind did even made a dent to infy and centaur wiped two squads in the same time..maybe the problem is inconsistency
Falls*(10 pop so eilite infy):- horrible too much glass not enough cannon and not to mention the god awful clumping of them
stuka:-unreilable..luck dependant just like other rocket arty but katy,pwerfer,callipe are better
mg34:- worst mg and is locked behind awful doctrines..but serves the purpose of blob control i guess
luch:-umm ok iguess but t70 wipes infy better
flak halftruck:-meh
jLi:- good unit
Fussies(with g43):- very good unit especially against tommies
offmaps and doctrinal ability:- much worse at eliminating infy compared to other factions
so the point is there isn't a good anti infy fighting (except few doctrinal ones) for okw
on the side note:-
Sturmpionners need to be looked at they cost freaking 9 popcap..??
and to make matter worse their repair speed have been nerfed too much
http://www.coh2.org/topic/45338/sturmpioneer-repair-speed