You don't need to focus the truck. Just keep moving the squad that it is chasing while you dps his inf/Kubel (which isn't being micro'd by him) with your other inf.
They setup with the damage that they took as an undeployed SwS

Posts: 226
Thread: sWS Supply HT speed reduction3 Mar 2015, 02:17 AM
You don't need to focus the truck. Just keep moving the squad that it is chasing while you dps his inf/Kubel (which isn't being micro'd by him) with your other inf. They setup with the damage that they took as an undeployed SwS In: COH2 Balance |
Thread: sWS Supply HT speed reduction3 Mar 2015, 02:02 AM
It's almost like no one knows how to micro.....amazing. L2P In: COH2 Balance |
Thread: sWS Supply HT speed reduction3 Mar 2015, 00:17 AM
you mean an essential part of their teching that dies easily to small arms fire? Move your squads out of the way before the truck reaches them. Problem solved. if you let the truck get to your squads, you deserve to get pushed. In: COH2 Balance |
Thread: sWS Supply HT speed reduction2 Mar 2015, 23:49 PM
I really don't understand why everyone cries so much about pushing so much. It's really not that big of a deal, it just means you have to move your infantry around a little bit more. Most of the time it even ends up in your favour, because it means the OKW player is focusing on his SwS instead of his other units. I've had this done to me plenty of times as both Sov and USF - all you need to do is move your inf squads out of the way. Not that hard. Deal with it. In: COH2 Balance |
Thread: I found my real dad2 Mar 2015, 00:10 AM
Epic barbed wire action In: Replays |
Thread: vs Jesulin(imitation) lol1 Mar 2015, 04:58 AM
Quentin English only in this thread pls. In: Replays |
Thread: vs Jesulin(imitation) lol1 Mar 2015, 03:55 AM
Sage is correct. I backtraced him. He's from Spain - it must be the real Jesulin. In: Replays |
Thread: CoH2: Age of Heroes (Age of Empires III inspired mod)22 Feb 2015, 23:20 PM
awesome Kreygasm |
Thread: Maxim spam. - Best way to deal with... 22 Feb 2015, 22:34 PM
On certain maps (Minsk, trois point etc) if you are double OKW vs Maxim spam you have already lost. OKW do not own a reliable MG counter like the Wehr mortar or sniper/Rifle grenades. Pretty much this. You have a REAL hard time countering GARRISONED maxims with only OKW units. This is one, if not the biggest weakness of OKW in team games (the lack of indirect fire/flames to counter garrisoned units). As others have said, if you wait for Luchs/Stuka you've pretty much already lost. The only real success I have had countering maxim garrison spam is with an Early AA HT. If you haven't already, forgo building a kubelwagen, as this will delay your AA HT and will be of little use against maxims. My build when I expect/see Maxim spam is this: Volksx3 > Mech HQ > Volks. The trick is with how you use the AA HT. if you're new to the AA HT, it might take a while to get good at using it, but once you do it can be very effective. Because the soviet opponent went T2, you should expect early Zis. with garrisoned maxims, what I usually do is park the flak HT right next to the building I want to attack. Do this on the side of the building you have control over, obviously - the whole idea is for the building to act as a shot-blocker for any Zis' the Soviet might have. This is risky, as a con rush with AT nades can seriously cripple or even destroy your HT. Have your volks nearby just out of maxim range to deter and other threats/ensure a safe retreat of the AA HT. Take note that a maxim will also steadily damage an AA HT, especially if there is 2-3 maxims firing on it (as their usually is). If the Maxim's aren't in a building, try and setup the AA HT so that it can shoot the maxim, but not expose itself to any potential zis' positions. One handy hint with the AA HT: NEVER order your AA HT to attack a unit that you are not CERTAIN is within it's range, as doing so will cause it to setup/re-setup which can mean a dead AA HT if you did not want it to do this. Also, remember that the AA HT does amazing AoE suppression/damage, so if there is a unit just around a corner that you can not quite hit, order the AA HT to attack ground right next to the enemy squad. Once you get the AA HT to vet1 it gets smoke and you can afford to be a little more aggressive with it. I've tried pretty much everything to counter maxim garrison spam, and this is by far the most successful counter I've tried. It does take a while to master, and it IS quite risky, but if you pull it off it works wonders. Best of Luck! In: OKW Strategies |
Thread: Community Patch to Relic19 Feb 2015, 04:37 AM
Read what? I'm not following sorry :/ Also, I agree Ipkaifung. I think we'd need a small miracle for relic to even give us a yes or no for this endeavor, let along wholeheartedly support it. But hey, it's worth trying. In: Lobby |
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