Thats a rather bald claim.
Id like to add that by the introduction of mirror matches, relic shows their disinterest in the general opinion of the CoH1 community, as the majority seems to oppose it. Luckily they dont take advise from people on fora.
This is bald claim on your side, and exacly oppoiste of what Relic stated, regarding community opinion on mirror matches. For the record, they stated community was very divided on the subcject, which can easily been seen if you open your eyes.
Now they have lots of valid data on the matter (uhhhhh lets see, like from peaople who actually played the game?), while you have bs to backup your claim on majority opinion...
You sir, fail hard.
Now back to mirror match and people not locked in the box - a thought to consider:
Mirror matches gives a great tool to balance out and develop the metagame.
Players, in the process of learning and competing, sooner or later WILL find imbalances and easy/cheesy tricks/strats/builds. This fact was proven on so many levels and points in time of the CoH metagame development, that I think its out of discussion.
Now without mirror matches, these players are pretty safe, focusing on the single (most) imbalanced faction, staying there on the giving end.
Mirror match will not allow that, as they WILL ba matched against the very same faction, with the very same cheese. Time to try the recivieng end, fellas, no more safe spots.
This gives two big advantages:
1. Quicker and more accurate way to identify imbalances, which leads to quicker and better solutions.
2. No safe spots for cheesy players, who tend to ruin the game for most others.
I see this as a win situation, considering the cost it takes (historical accuracy, decreased assymetry).
I really hope this stays in the game, when it's realeased, as I belive Relic guys are able to pull this off in a reasonable way.
Just a food for thought.