- Kubelwagon (Right now it's OP with it's movement and suppression. It doesn't cost fuel (Relic!!!) Also it kills models fast now)
- Panzerschreck (The cheapest of the Infantry AT package and the most powerful. Bazookas can't event compare with this, they're just useless)
- Raketenwerfer (You can retreat it, you can put it in houses, does good damages to USF tanks)
- Puma (I don't see any problem with it but it have too many perks like that Smoke that can save it from the AT Gun too easily.)
- Luchs (Anihilates infantry)
- Flak Half-Track (It is ok but it gives suppression)
- Fallschirmjager (Spawn from a building and already have upgraded weapons...)
- Jaeger Light Infantry (Spawn from a building and already have upgraded weapons...)
- Headquarters FLAK (It's f*cking OP with it's range, suppression, damage to medium tanks(!!!!))
- Jagdtiger (A Heavy tank that can shoot trough buildings!)
- Stuka (Best mobile Arty in the game)
- Kingtiger
- Panther
- ...
They just have too many good things together and some of them in my opinion are just plain OP. They are the AT faction that can just run around with Panzerschreck in every Volksgrenadier and melt your tanks, they have heavy tanks that requirefrom you a lot of micro, AT Guns and tanks to kill them and you can lose to them really easy because they never go alone.
So every faction have bunkers and here we are with OKW having FLAK at base that damages medium tanks and light vehicles. Really fair and smart from Relic.
You can wipe their squads, kill their buildings and they can still recover. Once they build the FLAK HQ you're fucked for some time. They just have to plant that thing and protect a whole sector without even looking at the screen, that's not fair at all when you sttruggle to fight versus Sturmpioneers, Kubelwagons, Puma, Luchs, Obersoldaten... so you just add a building that suppress units inmediately and kills them really fast.
Volksgrenadiers can throw Grenades(Only costs ammo), upgrade to Panzerschrek (Only costs ammo)and they even get infiltration grenades. Meanwhile the USF have to spend resources and fuel plus ammo for useless upgrades right now and not cost effective at all.
They really did a good job at the balance team. There's so much wrong with this faction.
Can someone confirm if they receive bonus in team games from the fuel caches? If they do that would explain a lot of things that happen in team games.
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