JohnnyB is one of the most biased fanbois here, dont take his messages seriously.
No problem, post your playercard and prove me you play all factions you own, like I do. Show me that at least you do that, letting alone your bias.
I fail to see why ostheer is so strong. In 1v1 case things could be quite different but in team games I really believe Ostheer is weak and because of it and that could sink the entire team.
USF it's powerfull, its weakness is the mp bleed but still, well-conserved and scalled riflemen can do wonders.
Soviets are okish, have alot of options and perform well, except lategame.
OKW can realy hold its ground then slowly push in lategame. Currently is verry risky to play to agressively in early game with them.
Brits don't have a great startgame but they wuickly compensate in middle and lategame.
What ostheer has? Grenadiers are shit, so you cannot be agressive in startgame, because you constantly have to retreat them. Going on mgs is verry risky due to quick early game allied light vehicles and USF's smoke. What gives you middle game? Expensive armor and underperforming. Compare OStwind with Centaur. P4 is to expensive and quickly becomes obsolete. Sure you can go on stugs and try to resist untill late game to help with a Tiger but not even the Tiger is what it was. T4? T4 finaly has some good units but if you manage to build it and have some units from there, you are lucky.
That is why I consider ostheer weak. It allways have to turtle, defense, try to resist, being cornered. No initiative, no nothing. And after being cornered most than half of a game, you are expected to bring panthers or other T4 units in order to put a good fight.
What am I saying is that if you don't clearly have a higher skill than your opponent (which simply translates into higher APM and that's all), you just can't win with ostheer. It's as simple as that.
So we should let ostheer to PROs and things are solved? Aren't everybody supposed to play all faction he owns and have a chance to win? Just wondering.