Hasn't changed much, except SOV T3 is cheaper now to give a more fluid and diverse play, and OST gains a bit more MP overall to start with. While SOV higher teching is more pricy and kinda mandatory for medium callins, and OST tech pricing is shifted.
If i remember correctly, Quad will kill 222 very very quickly, 222 will not do enough damage.
Can someone test how do 2 222 against 1 Quad ?
2x 222 owned 1 Quad. Depending on micro you may lose one, other full health. Quad can't kill fast enough
2x 222 also own the T70 from sides fairly quickly
1x 222 + Pak40 kills it before any losses
1x 222 + PGren + Schreck kill the Quad as well before it does any decent damage
In conclusion: i think i gonna play more Jaeger Armor in future
Or maybe, you know, do it like CSGO and set the rank to invisible, if you haven't played the faction / mode in a month, but keep the ELO (& decay) pending.
Ye, everything amazing but...11 lvl 19, 14 lvl 18 and idk how many 17.. really? Why didn't u make it like vcoh? so 1 lvl 20, 2 lvl 19, 3 lvl 18, 4 lvl 17. it would be more challenge
:/
At the moment level 20 goes till rank #2, 19 goes to #13, 18 to #36, 17 to #80, and 16 to #200.
So level 15+ is still rather exclusive, but also obtainable for a lot of people.
IMO the level / rank combination is a bit odd, nevertheless i hope they will show it post-game in the future.