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About the next patch. T70s are coming!

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15 Jul 2015, 12:30 PM
#81
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 11:22 AMKatitof

Yes, but both axis factions have RIGHT TOOLS for it.
No side costs for AT/faust/shreck.

They have it from the get go.


Soviets have AT right from the get go and USF can get Zooks and BAR at the same time. Now that the Maxim has AoE suppression as well going for T2 has Soviets is a very smart decision against OKW and Ostheer even.
15 Jul 2015, 12:35 PM
#82
avatar of Katitof

Posts: 17914 | Subs: 8



Soviets have AT right from the get go and USF can get Zooks and BAR at the same time. Now that the Maxim has AoE suppression as well going for T2 has Soviets is a very smart decision against OKW and Ostheer even.

Where is that T0 AT gun you speak of?
Oh, you mean ZiS?
Well sorry sunshine, but not everyone goes T2 100% of the time, while puppchen is always T0 and ost always goes T2, pfaust is always there without side costs as well.

Imagine how fun it would be if you always had to go for puma as OKW, because that would be your only early AT or if the puppchen was in that tier.
15 Jul 2015, 12:36 PM
#83
avatar of Iron Emperor

Posts: 1653

In my opinion the ost has enough counters for it :D
15 Jul 2015, 12:39 PM
#84
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 12:35 PMKatitof

Where is that T0 AT gun you speak of?
Oh, you mean ZiS?
Well sorry sunshine, but not everyone goes T2 100% of the time, while puppchen is always T0 and ost always goes T2, pfaust is always there without side costs as well.

Imagine how fun it would be if you always had to go for puma as OKW, because that would be your only early AT or if the puppchen was in that tier.


I would fire the KT into space and crucify the Puppchen if I could build a real AT gun from one of my tech buildings. Honestly I think the puppchen is a failed experiment and it would be nice if they removed the garrisoning gimmick and just make it not die to a stiff breeze and have 60 range.

Against OKW were countering maxim spam is already an uphill battle I don't see a reason to not go T2 as it;

-negates Mech HQ
-allows you to suppress das volkblob
-bombard enemy BG HQ with indirect fire

15 Jul 2015, 12:44 PM
#85
avatar of Katitof

Posts: 17914 | Subs: 8



I would fire the KT into space and crucify the Puppchen if I could build a real AT gun from one of my tech buildings. Honestly I think the puppchen is a failed experiment and it would be nice if they removed the garrisoning gimmick and just make it not die to a stiff breeze and have 60 range.

That argument lost any relevance with last patch where puppchen got superior camo.

Against OKW were countering maxim spam is already an uphill battle I don't see a reason to not go T2 as it;

-negates Mech HQ
-allows you to suppress das volkblob
-bombard enemy BG HQ with indirect fire


15 Jul 2015, 12:45 PM
#86
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 12:44 PMKatitof

That argument lost any relevance with last patch where puppchen got superior camo.




Awww yes, the camo that doesn't work if you toggle it while it has hold fire for enemy armor on causing the crew to shoot at infantry and reveal their location.

Like I said; I would much rather have a real AT gun.
15 Jul 2015, 12:47 PM
#87
avatar of Katitof

Posts: 17914 | Subs: 8

Bugs are not balance.

One day, when you'll grow old and tired you might actually understand that.
15 Jul 2015, 12:50 PM
#88
avatar of Blalord

Posts: 742 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 12:35 PMKatitof

Where is that T0 AT gun you speak of?
Oh, you mean ZiS?
Well sorry sunshine, but not everyone goes T2 100% of the time, while puppchen is always T0 and ost always goes T2, pfaust is always there without side costs as well.

Imagine how fun it would be if you always had to go for puma as OKW, because that would be your only early AT or if the puppchen was in that tier.


I can't see how you are not able to go T2 as Sov (even if you went T1 first)

15 Jul 2015, 12:50 PM
#89
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 12:47 PMKatitof
Bugs are not balance.

One day, when you'll grow old and tired you might actually understand that.


A bug that's existed as long as the ability to fire at tanks only has existed. But camo doesn't fix the fact after it fires it's first shot it decloaks and can be wiped in 1 shot or suppressed or just focused and killed due to the lower range and easy to kill crew.

I would much rather have a real AT gun with 60 range than the rackten, but to each his own I guess.
15 Jul 2015, 13:02 PM
#90
avatar of Iron Emperor

Posts: 1653

Raketten no real AT? QUA!?!
15 Jul 2015, 13:08 PM
#91
avatar of Thunderhun

Posts: 1617

jump backJump back to quoted post15 Jul 2015, 12:50 PMBlalord


I can't see how you are not able to go T2 as Sov (even if you went T1 first)



It requires an effort.

Besides, Soviets have dirt cheap mines, AT-nades and Guards...so you can be agresive while early-axis AT only promotes defensive play.
15 Jul 2015, 13:45 PM
#92
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned


Soviets have AT right from the get go


Thanks for keeping my signature updated.



I would fire the KT into space and crucify the Puppchen if I could build a real AT gun from one of my tech buildings.



Earliest AT with; stock cloak, small target size, garrison capability, increased arc and Rof while garrisoned, and retreat, not good enough?

Stop complaining
15 Jul 2015, 13:50 PM
#93
avatar of WingZero

Posts: 1484

Its really not that hard to faust and Pak combo to destroy T-70.
15 Jul 2015, 14:10 PM
#94
avatar of Blalord

Posts: 742 | Subs: 1

Its really not that hard to faust and Pak combo to destroy T-70.


If you take faust + 2 pak shot, you did something wrong, but anyway, the real problem will be quads spam, not T70 (If we agree that we are all talking of 1v1 ... the risk of using light vehicules in other modes are exponantial, imo)
15 Jul 2015, 14:16 PM
#95
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post15 Jul 2015, 14:10 PMBlalord


If you take faust + 2 pak shot, you did something wrong, but anyway, the real problem will be quads spam, not T70 (If we agree that we are all talking of 1v1 ... the risk of using light vehicules in other modes are exponantial, imo)

Well, OKW have pumas, ost isn't hardcapped for single 222.
15 Jul 2015, 14:24 PM
#96
avatar of Blalord

Posts: 742 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 14:16 PMKatitof

Well, OKW have pumas, ost isn't hardcapped for single 222.


If i remember correctly, Quad will kill 222 very very quickly, 222 will not do enough damage.

Can someone test how do 2 222 against 1 Quad ?

15 Jul 2015, 14:31 PM
#97
avatar of Alexzandvar

Posts: 4951 | Subs: 1



Thanks for keeping my signature updated.



Earliest AT with; stock cloak, small target size, garrison capability, increased arc and Rof while garrisoned, and retreat, not good enough?

Stop complaining


Target size doesn't matter when shooting at crew weapons. The biggest buff the rackten got this patch is recrewed weapons not having recieved accuracy ;)
15 Jul 2015, 14:32 PM
#98
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
jump backJump back to quoted post15 Jul 2015, 14:24 PMBlalord


If i remember correctly, Quad will kill 222 very very quickly, 222 will not do enough damage.

Can someone test how do 2 222 against 1 Quad ?



Quad rapes 222, but for 120 muni it should

Mg42 is in t1 now, with inc, it shreds all light vehicles in seconds. Ost has tellers. Pgrens and paks are in the same tier as the 222.
15 Jul 2015, 14:38 PM
#99
avatar of Alexzandvar

Posts: 4951 | Subs: 1

I wouldn't use 35 range supressable AT to fight a suppression platform but that's just me. IIRC the M5 is the most durable HT in a the game. The go to counter to M5 rush will be Paks and StuGs.
15 Jul 2015, 14:39 PM
#100
avatar of kamk
Donator 11

Posts: 764

jump backJump back to quoted post15 Jul 2015, 14:24 PMBlalord


If i remember correctly, Quad will kill 222 very very quickly, 222 will not do enough damage.

Can someone test how do 2 222 against 1 Quad ?


2x 222 owned 1 Quad. Depending on micro you may lose one, other full health. Quad can't kill fast enough
2x 222 also own the T70 from sides fairly quickly
1x 222 + Pak40 kills it before any losses
1x 222 + PGren + Schreck kill the Quad as well before it does any decent damage

In conclusion: i think i gonna play more Jaeger Armor in future :snfPeter:
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