Following the different topics about balance and stats around factions, I wanted to see what was the usage ratio of AI grenade between factions, for this I have use Siphon X data who generously provided me additional statistics about grenade command issued during each game of the GCS2 qualification tournaments.
I'll only focus on grenades used by mainline infantry (RM, GRN, VOLKS and IS). The question is to see how impactfull on the gameplay is the difference between Axis "free tech" grenades and Allied "pay to unlock grenade" mechanism.
provide by Siphon X
OKW : 168 games
Sov : 175 games
Ost : 145 games
USF : 93 games
UKF : 45 games
As mentioned by Siphon X it is only based on if the command as been triggered by could have been cancelled before the execution, I personaly don't believe this would change a lot the statistics shown below.
There are a lot to say about it, "freetech" nade are naturally more used then "Unlocktech" grenades, satchel and RGD-33 grenade is at almost same level than flamnade when they are assignated to non mainline infantry. OKW Infiltration grenade more used than any other allied grenades while being locked behind a unique commander etc...
And one question for the debate:
Does it exists a pattern between grenade usage and winrate?
What are your feeling about it?
Rifle Grenade: 840 / 145 = 5.79 (Ostheer)
Bundled Model 24 Grenades: 32
Throw Molotov Cocktail: 244 / 175 = 1.39 (Soviet)
RGD-33 Fragmentation Grenade: 230 / 175 = 1.31 (soviet)
RG-42 Anti-Personnel Grenade: 19
RGD-1 Smoke Grenade: 11
Throw Satchel Charge: 136 / 175 = 0.77 (Soviet)
Grenade Assault: 0
Mk 2 Frag Grenade: 193 / 93 = 2.07 (USF)
Bundled Grenade: 60
Blendkörper: 29
Bundled Model 24 Grenade: 104
Throw Model 24 Grenade: 8
Concussive Grenade: 10
'Cooked' Mk 2 Frag Grenade: 6
Infiltration Grenade Assault: 438 / 168 = 2.6 (OKW)
No. 36M 'Mills Bomb': 61 / 45 = 1.35 (UKF)
Light Gammon Bomb: 62
Gammon Bomb: 5
Throw Incendiary Grenade: 1029 / 168 = 6.12 (OKW)
Ok, here is how often a command to use a certain grenade type was used:
Rifle Grenade: 840
Bundled Model 24 Grenades: 32
Throw Molotov Cocktail: 244
RGD-33 Fragmentation Grenade: 230
RG-42 Anti-Personnel Grenade: 19
RGD-1 Smoke Grenade: 11
Throw Satchel Charge: 136
Grenade Assault: 0
Mk 2 Frag Grenade: 193
Bundled Grenade: 60
Blendkörper: 29
Bundled Model 24 Grenade: 104
Throw Model 24 Grenade: 8
Concussive Grenade: 10
'Cooked' Mk 2 Frag Grenade: 6
Infiltration Grenade Assault: 438
No. 36M 'Mills Bomb': 61
Light Gammon Bomb: 62
Gammon Bomb: 5
Throw Incendiary Grenade: 1029
I might have missed certain types (they are coded basically as "use_ability" together with an ID of that ability, so, there might be other grenade-like abilities that I missed). Also, these are simply numbers of how often the command is issued, the grenade might not have been thrown because the throw might have been canceled.