Airborne Doctrine
The following changes have been made to Airborne as the doctrine faced borderline irrelevance in this new tech structure. Both weapon drops should represent an attractive choice for players using a full LT or CPT build. The munition cost should prohibit weapon drop spam in team games.
-50 cal HMG now costs 125 manpower - 60 munitions
-57mm ATG now costs 125 manpower - 75 munitions. Now comes at 3cp
-Pathfinders available from 0cp
Why don't you simply put them a 200mp each. You're not making this doctrine anymore viable by making it heavy munition sink. The only thing in it that doesn't cost/need munition are Pathfinder...
Just a question, why not dissociating the M20 from T1 and put it at T0 available when first officer hit the field. At the moment I see close to 0 reason to build captain first on 1vs1, the lieutenant got all the pressuring stuff while the captain is relegated to be a kind of support tier in team game. Having the M20 would make it more appealing in any game mode.
Nice to see that finally USF get CP from teching, M8 is maybe going to hit the field before the sherman now...