yay. more nerfs for OKW.
Barely any buff to rektheer. |
Just let Luvnest, HelpingHans and Shadowwada do 2 patch and 1 hotfix, game is ready to rest It's eternal sleep.
HelpHans will probably make the game about sniper spam, scout car spam into arty spam. |
The video is well made but a bit of an over generalization in my opinion. I've had great success as Ostheer doing Sniper, Gren Gren Gren, or MG, Gren Gren Gren, or Mg Gren Gren MG builds. Evening opening with 2 MGs, the best counter that Ostheer has in T1 against a USF mortar is micro. If you are paying attention and using your ears, you can just out micro where the mortar is barraging.
I remember in a game against top 20 USF I did sniper gren gren gren build, and was able to be super aggressive just by dodging the mortar. I ended up skipping T2 entirely and going for a 2nd sniper and rushed a P4, which came out 1 min after the Stuart, which I forced to repair with a few fausts to buy time.
Anyway, in conclusion, I don't think Ostheer has to do 2x222 and must get MG and sniper to bleed rifles. You can basically do whatever you want, as long as you micro well and position your units well to take good engagements and to avoid mortar shells.
Just my two cents.
In short, if you micro/outplay your opponent, you can do whatever you want. |
I try to find logic and motive what forced you to make thread, try to make balance the game or just that another player abuse better then you. Apology from you .
I make thread about balance from time to time (as if Relic actually reads it tho), and maybe you're too busy trolling others so you can't see it.
And no. the apology is a sarcasm, if you don't get that. |
So its a answer for you thread, like i write, another player get abused you.
So...what are you expecting from writing all that? a formal apology?
Go back on topic and fix the abusive game instead. |
2v2 is pretty much arty BS right now. OKW no matter what simply locking some terriroty and go for like 2 IGs constantly arty fucking you, covered by flakHQ. There is really like few mins gap when you can do somthing to them.
Brits are helpless against double IGs in 2v2, if you dont pick matters, USF is helpless since having few pakhowis will bleed your MP, while OKW can easily afford 2 IGs because volks are cheap. If you dont have cali or prist you fucked.
Only soviets can do against them with 120mm and katy.
In 2v2 arty camping is like main problem, every single game ends like arty fest.
I would say ISGs aren't cheap if you constantly get pressured by double bren/1919 blobs (since you always lose).
2x Mortar pit squad wipe much frequently.
Pack howitzer is expensive, but they have a huge range, huge AoE and can occasionally squad wipe. (getting vet is insane)
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LUL you are top player ?
Nope, i dont abuse, but play some games with you and vs you and see few in streams, so i know what i talk (dont forget screens adn video in trending from you). Its nothing personal man, its just about you playstyle.
Either you abuse or get abused. Deal/Dealt with it.
(And I am mainly a german player so go figure.) |
Read this words from guy who abuse old ISG/pacHawi, mortar pit. I guess you find in game player who abuse better then you . Dont take this thread so serius guys, post from guy who only abuse somthing broken, write about balance .
I abuse everything, just like any other "top" players.
Much butthurt getting beaten in abuse wars? |
One way to fix the mortars imo is that ALL of them should have appropriately short range like 60/70; and only get 100 range upon hitting vet 3.
That way you can't just put a mortar just outside your base and expect it to shoot across the entire map and do all the work for you. (Mortar pit/ISG covers half of a 1v1 map, wtf?)
By all mortars, that includes soviet's 120mm bullshit, Noob-savior mortar pit, ISGs & Pack Howitzers.
In return they should be more accurate with manual barrages.
This will reward actually micro-ing your mortars - move it to the frontline supporting your troops, actually using manual barrages to support your push.
And reduces the stupid stalemate games of mortar wars - Just put a couple MGs & Medic in the front and spam mortars to wipe your enemy squads on their own (or countering your enemy's unending mortar spam).
Currently 100 range mortars are too much at the start of the game, and make it too easy to defend points/wipe squads with it, especially it auto fires. That role should be given to Rocket artillery at late game.
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Dont worry suiking, Le shit talks pro players and when prompted for playercard he just says "you cant see that"
He was BM zarok for maxium spamming
story of this forum xD they hide their playercards while they talk shit using rankings as a justification |