i take it your a glass half empty kinda guy then.
I dont think the vid is a "glass half full" kind of thing.
Most of it is based on maligning those who, for reasons of their own, equally valid, have a different opinion, mostly on the basis "i a, right, I think you guys are wrong". It miscontrues other peoples balance, process and design positions by presenting them as "negative", when infact they are morally neutral and related only to, and directed at, the goal of a better game.
Its false, and essentially negative, to demonize people with a different opi ion, based on a superficial attitude that, "because I use hyperbole to hype the product", you are somehow being positive. You arent.
Positive attitude would be accepting, recognising and respecting the positions of others, and that can infact be done even with a critical and cynical quality.
This vid pretty much sums up to namedropping, trying to state that "I am right, because I agree with how things worked out", and the rest of you, to whom this vid is directed, are wrong, because you didnt blatabtly agree with and rubber stamp the process the way that I did.
Yputube is filled with similar opinion vids as "responses" the other vids.
I dont think its positive, or glass half full, at all. Its just a vid demonstrating OPs perspective on people whom disagree with thim, and guess what, that position is quintessentially and completely negative of them.
IBasically, it adds up to the sentiment that "You are wrong, because you dont like the things that I like", and makes it a farcical and superficial attack on the supposed "attitude" of antagonists, rather than focusing on the actual details of the process, which are all that actually matter, and completely impersonal in nature.
Ive said this before, and it is a common problem in all testing/alpha environments. The job of participants is not to fawn on the developers, pat them on the back, be their "friends" etc. It is to test the living hell out of the design, without mercy, and to be as critical as possible and justified, inorder to provude the Devs with a counterpoint and necessary awareness of potential problems with the product. Devs are paid to do their jobs. Its the companies onus to motivate their employees. Testers are there to strain the system to its limits and challenge the Devs on what they have overlooked.
My advice and constructive feedback to Ciez, is to take an example from Ami. He is the single most enthusiatic fan of this game, bar none. Nobody can question his essential optimism/positivity in regards to this games development. But, he is also extremely critical and demanding. Especially, and to my opinion, extremely importantly and to his credit, when he gets his hands on a Dev for a live interview. Sometimes he has pushed them so far for answers that its gotten almost awkward. Yes, he may not be a stat wizard, nor the best of players, but his love of the game is equally matched by his desire to see things "done right". Imo, a perfect example of optimism and positivity, counterbqlanced by critique and demand. Acceptance of differing opinions, and even more importantly, representing opinions of community he has read to have weight, even though he may not entirely understand or agree with them, to the very last when he has the chance to bite into a Dev.
Everyone involved with Alpha, testing, and the game, overall, loves it and wants to see it work. Discounting them as "negative" is superficial, and ignores that core shared quality. They love the game just as much as you do. Never forget, or discount that, nor do them the injustice of presenting them as if they did not.