why can it kill tanks I think that's a little silly
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Uh, you realize they still have to EARN their vet, and that the panzreshreck costs 81-90 munitions (Dependent on stacking bulletins). and Obersoldaten ALSO have to earn their Vet.
Besides that, they are all pretty easily dealt with by ZiS-3 Barrage, The Howitzer Motor Carriage (Forget the name of that one but it's there.) and American superblob with BAR's + M1919's.
Also HE rounds from Shermans destroy these things.
You just said volks get very fast vet haha. Aside from that I play the game without blobs because its so boring so I don't have the option of superblob because that's boring AF, zis-3 getting killed before it can shoot haha, you've already lost if you go for motor carriage because the panther is coming |
Ill tone down my comment, what I said was content lies witin the SP |
Volks are 235mp per unit, that's 5mp less than Grenadier squads. La-dee-daa. So cheap. 9_9
Their vet bonuses only apply if they aren't wiped trying to reach it, which they die pretty quickly up until they receive them.
Obersoldaten only receive two unique vet bonuses (sprint when not in combat at Vet-5) and Suppression and Vet-4. Vet 1-3 offer durability and squad healing over time when not in combat. But on top of that they are completely defenseless against vehicles.
Stuka zu Fuss, I know what I'm talking about. If you don't know of it or see it, then I suggest actually using it.
Any German Player, or OKW player would note the difference in its use from when it first came out to when it was ninja nerfed.
But as if said before 235 for vet 5 super schreck squad backed up by obers in a blob, LOL |
Obersoldaten cost 400 mp a piece and 200-mp + 80 fuel just to tech and get them on an already fuel starved faction that receives 66% of the fuel and 80% of the munitions that every other faction gets. They need every little advantage they can get.
Also if you consider the prerequisite of a Mechanized or Medical FHQ truck BEFORE the Schwerer Panzer HQ can be placed, that's an additional 200mp + 40 fuel leading up to 400mp + 120 fuel just to be able to build them, then you add 400mp per unit that's 800mp + 120 fuel for Obersoldaten.
Volksgrenadiers are shite without panzershreks and only receive one panzershrek per unit.
Now if you want to complain about Volksgrenadier veterancy and getting to Vet-5 where they are very durable, you gotta consider that the only reason they vet quickly is due to their low price of 235mp + the fact that with a panzershrek they are dealing damage to vehicles, becoming an anti-vehicle unit that yields a lot of experience that leads to very fast vet.
Stuka zu Fuss actually was ninja nerfed (No official patch notes) to increase the spread on their projectiles exponentially. It's actually a pretty devastating nerf, hell I don't even build the thing anymore it just isn't worth the 100 fuel.
volks dirt cheap not to mention their nice vet bonuses, With ober's you get ridiculous vet bonuses and free AA that shot down aircraft not a bad deal, stuka don't know what your talking about |
Broken allies op nerf everything, as you can see im an axis fanboi |
This would pretty much be the gist of every failure fighting against Allies, especially Americans for the past few months.
It goes both way, American lmg blobs but stuka takes care of that quick and okw schreck ober blobs |
I can't believe relic right now, first they sell skins for 40 dollars then within that they get the map wrong... |
I think it's best solution to make "penalty zeal" (just like pios had in coh1) where units gets a little nerf when they are close to each other.
I'd suggest - 3% received accuracy penalty (easier to hit) for each squad (starting with 2 next to each other) and up to 6 stacks (7 squads near with total penalty of 18% for each squad), radius like 5-10 metres
Love this idea if only it could happen...
On another note Romeo come on its not a problem lol, you shouldn't be able to do a frontal attack on and HMG and win especially it gets really silly with the elite infantry |
interesting, the 3 idea sounds, I think their should be a suppression bouns if there is more than 3 of the same squad clumped together |