a bit of exciting comp stomp mixed with we are excited about somethign we could not tell you but it's so cool and damn exciting and don't forget it's exciting maybe we talk in 6 months again about it after we said 10 times we are excited about something. - than a release of a clumb of bugs
Relic touches coh2 once in a blue moon. We shall be grateful. |
Its the same in 3s/4s, those brackets dominated by axis early on are really struggle for axis nowadays. Basically if u dont have great early game u will get rekt by allies op arty, while axis esepcially wehrmacht has to rely on shity pwerfer and besides 50kg bomb is useless with its indirect fire late game. |
Hans vs Von in semis, u can do it |
I think u just give them too much attention, thats all they want. I know this might be little annoying but stay strong and dont get ur joy of playing this game ruined by these 2 immature trolls. |
Penals are fine, they are nowhere near as good as riflemen no at nades, or smokes and they definitely need at support, by nerfing them u could just bury t1 again. |
I only use it to counter katyushas, not worthy going this doctrine to just get some squad or team weapon kills. |
This is ridiculous. What if I told you being good at 1v1 doesn't translate into being good at 4v4 and being good at 4v4 doesn't translate into being good at 1v1. People are pros at 'x' because they are talented players, practice this mode and have much game-experience in that mode. This is applicable to ALL game modes. Get over yourselves - almost all game modes unsuccessful in the grand scheme, we have 4k players and no one but us really cares about this game, stop acting like pompous little brats.
This whole pitting game mode vs game mode is terrible for my eyes when reading, but more importantly terrible for our toxic community. If we want to be more successful we should be supporting every game mode in every way. SUPPORT THE TROOPS AND STOP BEING LITTLE PANSIES.
Couldnt agree more, but as u mentioned our toxic community, there will always be individuals especially ppl with their "1v1 promode" who are so arrogant to admit that brackets like 3s/4s take skill in top tier plays. |
This unit needs a remake/boost, since u have to completly rely on this little thing from early to mid game and mostly u have to get 2 of those not to get devastated even against light/mid vehicles. |
he is kinda right, but the way you counter is not fighting it directly, but going behind lines and capping.
also, have you ever seen the kind of damage multiple kubels do?
yeah it counters them the way u simply dodge them also multiple kubels are strong open vs infantry but still not maxims or other mgs.
And what's wrong with that? Kubel may be used as counter for weapon crews, at least in early. I saw how people countered HMGs with that, worked fine. Of course requires some microing but... I don't think, that we want to make game TOO easy for OKW.
In any case, I said my point - I also think, that there is problem, but it is fully in Maxim broken by default design. That's not really about OKW.
The problem is that the maxims crew will destroy the kubel, since u have to keep turning it to avoid the maxim gun fire.
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I would slightly reduce its AI power for higher armor/hp to stand better against late game axis tanks. |