HT on this commander for myself is the best thing.
I'm more of a 222 spammer and feels the german clown car arrives too late. It is vulnerable to small arms fire and the 222 timings are close that I feel its not worth it. Any tips? |
Best way is watch replays vs assgrens as it seems you are doing everything right.
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You cannot count doctrinal units. Stuka napalm is too powerfull in team games.
What do you use napalm for?
It is just for emplacements right or is it a literal v1 rocket who intakills every infantry in an area? |
Dear Relic,
I think you have a problem with your match maker. I am not sure what it is. But we got rekt really hard on this game. Maybe someone could look into why we got completely destroyed and required 17 hours of reconstructive anal surgery.
Thank You,
A Fan
For reference there are 12059 OST 4v4 players currently.
They are probably queueing for a long time, and with the recent patch many casual players dislike the changes/okw changes and quit for a time. |
Just remove/move napalm strike to even higher veterancy if it is REALLY THAT much of a problem in 4v4, which I doubt. I even prefer the vanilla barrage as you can destroy emplacements with many, many methods.
Emplacements is just an option, it is not neccessary to place emplacements in order to win everygame. I don't even see anyone complaining with german emplacements getting destroyed very easily.
Every faction rocket launcher had a gimmick for example,
Calliope who can literally go to frontline and fire very accurate shots,
Landmattress as an area denying tool, the enemy even need to decrew before even had a chance of killing it, while the panzerwerfer,Katyusha and stuka are literal glass cannons.
This things are meant to counter support weapons so if you are having problems, try building less of them, and yes blobbing habits need to go if you are not very good at the game. |
Well the upgrade cost 70 muni now soo.
So, you feel it is fine now? |
I can't see a scenario where it would be a good idea to allow puma to arrive before greyhound.
Well if somehow rush puma, most of the time its better to skip lv and go straight for med tank |
The VSL grenadier nerf basically make this commander from everyone had this in loadout to a no show commander.
Ideas:
Bringing the halftrack to be more in line with its respective ultra light vehicle counterparts like the clown car, carrier, etc.by improving the timing its out in the field. The halftrack will now be one of the reason for picking this commander by making it available at the start instead of a need to tech up, its bulletin blitzkrieg will also makes more sense. Nerfing it easily by increasing the cost if it arrives too early.
Some buffs to the vsl or just stick g43 somewhere in this commander, maybe replace the halftrack.
It will retain the theme of best german infantry w/o relying on stealth and as a very heavy munition commander.
If the g43 is too "op" in this commander, I'm actually ok to remove PG utility or just removing vsl altogether.
Or because vsl is just like buying volks, they can now build sandbags and have incendiary grenades
Or sprint. |
I'm not complaining about lights. PTRS penals wrecked light which they continue to do so now as intended.
I mean ptrs buffs make them even more light vehicle wrecker right? They should increase munition cost to signify the increase in the amount of rifles they now had |
I kinda agree with this thread, the new ptrs buffs discourage me to buy any light vehicles only on 4v4 thou. Shrek is atleast possible to dodge and had rng to it
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