Massive tank battles and flanking actions,
big minefields everywhere.
Thx Brosras for no penal abuse.

Posts: 223
Thread: (◣╬◢) + OKH vs [c.B] - Lienne29 Oct 2017, 17:49 PM
Again long battle for VPs. Massive tank battles and flanking actions, big minefields everywhere. Thx Brosras for no penal abuse. ![]() In: Replays |
Thread: (◣╬◢) vs [c.B] - General Mud29 Oct 2017, 09:34 AM
In: Replays |
Thread: (◣╬◢) vs [c.B] - General Mud22 Oct 2017, 15:40 PM
Since most of us (Makan, me, Landwehr) don't play Coh2 very often anymore, it was nice to meet them have such battle again. 2x Soviet T1 with Penals and 2 Brits vs 2x OKW and 2x Wehr. Large tank battles, massive arty, abilities and a VP ticker, running to 7 VP down. It was a hard game like in old times, when our clans had their peak. GG wp. In: Replays |
Thread: awesome 3v3 1h game 20 May 2017, 17:31 PM
cB vs cB ![]() In: Replays |
Thread: Teamgame dominant meta10 May 2017, 15:17 PM
Async balance, they didn't even had a mortar when they came out in Coh2 (like OKW). Now they can chose between mortar and/or howitzer. As I remember, they introduced the US mortar, when they put Wehr MG into T0. Maybe there is something to change, it is very boring to (nearly) always make the 1st click building MG as Ostheer. In: COH2 Balance |
Thread: First Replay 8 May 2017, 20:39 PM
No chat ![]() In: Replays |
Thread: Teamgame dominant meta4 May 2017, 18:48 PM
Some thougts: Would u build an elephant, when it has not much more range than a jackson, lower damage and lower rate of fire ? Elephant could fire 1 shot maybe (he misses alot), and allied tanks are behind it. In the beginning of coh2, the elephant had a gun range of 100, with 60 and lower damage it will be finally dead. In: COH2 Balance |
Thread: Teamgame dominant meta3 May 2017, 14:22 PM
This is so with the most changes "suggested" here. They talk about more diversity with commanders, but in reality, they make much commanders useless and no one will play them anymore. Crappy Sturmtiger that can not be combined with KT, no one will play it, Pak43 for so much fuel and it still gets destroyed in seconds, no one will play it anymore, Elefant that needs only 1-2 shots less than a panther to kill something, but can not escape and has to be secured be many units, no one will play it. Same can happen with soviet FHQ commander. In: COH2 Balance |
Thread: Teamgame dominant meta2 May 2017, 08:33 AM
Delete the graphics for the Ostheer anti infantry minefields. It disturbs me from beginning of coh2, that they are visible for the enemy. In: COH2 Balance |
Thread: a game1 May 2017, 17:25 PM
WP. We had some bad commander decisions. In: Replays |
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