Hi,
I was wondering:
What exactly is the effect of a command panzer or command panther on your vehicles?
What exactly is the effect of mark target? Is it simply increase by 10% the probability that what you fire at the vehicle will penetrate?
What is the correct way to micro the KV8 in order to get the most out of it? e.g. do you just attack ground with it or do you select a unit for it to attack, let it get off one flame burst on that unit then pull it back for repairs? etc etc
Is it correct that the SU-76 has better accuracy than SU-85? Many times I feel that su-76 moves faster, fires faster, is more accurate than the su-85. Su-85 feels unnecessary - it only seems to have more penetration, armor, health at high price, is slow and not very accurate. If you use 3 su-76 you can do more than with one su-85 (130 fuel + 90 fuel for tech building vs 225 fuel for 3 su-76 that can also do free artillery barrage)
T34-76 and T34-85 after the june patch will both be better against infantry?
Is it correct: Panther>T34-85>pz4>stug3>t34-76>su-76
If you are playing as soviets would a decent build order look like:
4 penal battalions
scout car
flamer
quad 50 or t70
3 su-76
3 katusha
With the aim of always having 4 infantry sqauds on the field at all times, 3 anti-tank units of the field at all times (su-76 or zis3 if ur fuel poor) and 3 artillery
If you are playing a doctrine with t34-85 e.g. guards co-ordinated is it better to skip the su-76 all together, get only on t70 or quad 50 and go strait for an 11 minute t34-85 and just use the t34-85 in replacement of su-76/su-85
Hello and oh my, you do really have a lot to ask!
Alright let's start with basic stuff. The command panther, it does what is written on it's description. Improves other vehicles stats and gives additional buffs with veterancy while being normal panther with 0 vet and once it gets blitzkrieg ability suffers with increased reload time. Basically you would want to use this vehicle in team games where you want to rely on many medium vehicles or you want to get late heavy tanks and boost them even higher. Just keep in mind you will need a lot of time to get it higher than vet 2.
Mark target increases damage, same as soviet mark target as I recall.
Kv-8, flames do damage in time so the more flame you spray the more damage you do. It's aoe tank so it's really good in attack ground behind cover and especially brutal versus okw bases so I would suggest you burn enemy infantry as long as you can and stay away from enemy tanks as far as you can.
Su-76 is your own choice, do you want to rely on numbers or you want to count on one tank which is easier to micro and has increased spotting ability. I don't really use su-76 unless I really did my game bad and ussualy struggle with them hard against bigger and stronger enemy tanks.
Panther>T34-85>pz4>stug3>t34-76>su-76 pretty close but I think mobility is more important so
Panther>T34-85>pz4>t34-76>stug3>su-76 however with spotting scopes stug 3 and panther become the kings of the battlefield so keep it in mind.
As soviets my build order would be con, con, con, engineer = 2 engineers quickly build t2 > maxim. Then I start thinking if there is anything else I need like mortar or zis gun and again with double engineers o build t3 t70 and decide what I want. I personally love KV-2. Always liked tanks with nuke shells so I ussualy end up with t4 su-85, t70 for recon and big daddy KV-2. The starting build order is by Paul btw.
If I'm doing poor I switch to guards with zis guns and wait for t34s or isu or what ever I want...
Well looks like this is it! I hope I helped you with my answers and if there is anything else go on and ask.