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Flare rework proposal

17 Sep 2019, 01:50 AM
#41
avatar of distrofio

Posts: 2358



You don't have a point...

I did from the begining, but as usual, you start answers with a denial just to mess things up. I think you dont have a point apart from repeating what other people say, other people that think the same winds as you.

My point was to rework all flares.
Do not bother quoting me unless you have a good counter point.
17 Sep 2019, 02:51 AM
#42
avatar of SkysTheLimit

Posts: 3423 | Subs: 1


I think you dont have a point apart from repeating what other people say, other people that think the same winds as you.

My point was to rework all flares.
Do not bother quoting me unless you have a good counter point.


Me in the second post of this thread:

Definitely an interesting idea. I still think flares providing any vision is silly, especially in a game with no day/night cycles


I have been saying rework all flares from the beginning... So again, no one knows why you are arguing with people that you agree with....



17 Sep 2019, 02:54 AM
#43
avatar of mrgame2

Posts: 1794

Anyone with me, just shorten the flare falling time by 50-70%?

17 Sep 2019, 03:00 AM
#44
avatar of distrofio

Posts: 2358

jump backJump back to quoted post17 Sep 2019, 02:54 AMmrgame2
Anyone with me, just shorten the flare falling time by 50-70%?


You can still combine arty flares with skillshots, even if it lasted 1 Sec.

UKF flares get nerfed to oblivion with it.
It will make flares expensive for no reason
17 Sep 2019, 03:48 AM
#45
avatar of mrgame2

Posts: 1794

To be honest, i dont understand what is arty flare skill shot do?
17 Sep 2019, 03:58 AM
#46
avatar of distrofio

Posts: 2358

jump backJump back to quoted post17 Sep 2019, 03:48 AMmrgame2
To be honest, i dont understand what is arty flare skill shot do?

Pay munitions, pick a place, literally ANYWHERE in the map, a flare pops up there and voila! Vision granted for the flare duration.
17 Sep 2019, 04:17 AM
#47
avatar of mrgame2

Posts: 1794

That's why let it light up for 2~3s just to gain a quick peek instead of now which it lingers so long you cant anything to reposition
17 Sep 2019, 06:21 AM
#48
avatar of Support Sapper

Posts: 1220 | Subs: 1

jump backJump back to quoted post17 Sep 2019, 04:17 AMmrgame2
That's why let it light up for 2~3s just to gain a quick peek instead of now which it lingers so long you cant anything to reposition


And event with only 2-3s, you can still drop a stuka bomb or a 105 barrage in the target. 2 click combo of uncountable sight + off map = nobrainer.
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