Login

russian armor

in game range

30 Aug 2019, 16:40 PM
#1
avatar of griezell

Posts: 125

to sum it up:
mortars, snipers, granade ranges, abilaty ranges, arty, half tracks and mg's.

al have ranges where u can see its max range.

cant there be an overlay range where you can see close mid and long range on your units so u can more easly see if penals need to come just that 2 m closer to do beter damage or easyer to see how close u want to be with ppsh.


just wondering
30 Aug 2019, 16:50 PM
#2
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

The "mid range" is just a value which determines how fast a units accuracy/damage/aoe etc scale up from far/close range. The mid "threshold" doesn't perticularly matter since the range scales up linearly instead of crossing a certain value and getting a massive powerspike.

So essentially because range scales up/down based on distance linearly.

As for the PPSHs, there are certain range points where weapons deal ideal DPS, however that is typically something that must be learned ingame by understanding ranges. For reference a standard sandbag is 5m in length. Although the model is slightly longer than 5m, it is still a good refernce. Standard LoS for infantry is 35 which is also a good reference point.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

831 users are online: 831 guests
0 post in the last 24h
7 posts in the last week
34 posts in the last month
Registered members: 49118
Welcome our newest member, Ava Sofia
Most online: 2043 users on 29 Oct 2023, 01:04 AM