OKW is too oppressive towards other factions...
Posts: 2358
Maybe playing vs the AI will give you the "space" you need
Posts: 1527
Permanently BannedPosts: 268
The classic case of "balance changed, but players didn't changed their strats and BOs".
Exactle
Posts: 268
1 Shreck Sturmpio is definitely worse than 2 zooks for USF, espeically when there is huge cost difference and efficiency. 2 zooks is definitely better.
Funny analytics from the axis fan.
Rear Echelon with 2 zooks better ONLY against light vehicle, and only if it penetrate. Panzershreck penetrate all USF Tanks. But you are a fan of the axis, what to talk about with you. There is not even a guarantee that the bazooka penetrates the luchs at medium or long range.
You still have to pay fuel and MP to access the racks. "espeically when there is huge cost difference" Exact, USF pays more.
Posts: 4474
https://www.coh2.org/topic/96750/redirect-thread-faction-teching-and-timing free to come here
Funny analytics from the axis fan.
2 Rear Echelon zooks better ONLY against light vehicle, and only if it penetrate. Panzershreck penetrate all USF Tanks. But you are a fan of the axis, what to talk about with you. There is not even a guarantee that the bazooka penetrates the luchs at medium or long range.
You still have to pay fuel and MP to access the racks. "espeically when there is huge cost difference" Exact, USF pays more.
Posts: 911
Funny analytics from the axis fan.
Rear Echelon with 2 zooks better ONLY against light vehicle, and only if it penetrate. Panzershreck penetrate all USF Tanks.
So here it seems like you are considering RNG for one case and not the other. You do know accuracy exists right?
Futhermore, so you agree that RE are better are better vs lights? Well thats kinda the majority of the usefulness of handheld AT innit?
There is not even a guarantee that the bazooka penetrates the luchs at medium or long range.
Luchs armour: 55
Bazooka Pen: 110
"not even a guarantee that the bazooka penetrates the luchs"
lol k
Posts: 268
.... i see that u can't read considering we both agred that okw does not get free upgrades
this explains why u are a bit biased, it's not bias u just can't read and so don't know how the units actually perform
Get it, juggler.
Hannibal say:
But you're missing the point that I make since we are talking about early game timing here. The perks of USF that you mentioned mostly come into effect from mid game onwards into the late game. USF is missing on quite a lot of MP (and a bit of FU) in the early game if they wanted to side tech everything to about OKW level, so they usually can't do that.
U (fastest axis fan in coh2.org) Stug Life:
"but yes i do agree in mp okw has an advantage"
Here you are caught. Please do not continue, your stay here so unpleasant.
Posts: 4474
yes but the advantage is not as huge as u are making it up to be
Get it, juggler.
Hannibal say:
But you're missing the point that I make since we are talking about early game timing here. The perks of USF that you mentioned mostly come into effect from mid game onwards into the late game. USF is missing on quite a lot of MP (and a bit of FU) in the early game if they wanted to side tech everything to about OKW level, so they usually can't do that.
U (fastest axis fan in coh2.org) Stug Life:
"but yes i do agree in mp okw has an advantage"
Here you are caught. Please do not continue, your stay here so unpleasant.
You still have to pay fuel and MP to access the racks. "espeically when there is huge cost difference" Exact, USF pays more.
u can see the numbers in the thread
Posts: 2066
The classic case of "balance changed, but players didn't changed their strats and BOs".
Tightrope said the same on his streams bro.
Posts: 1217
I have made the experience that OKW can't counter Maxim (or .50 cal) spam at all. The LeIG is to slow to react. Barrage? Reposition the Maxim. Smoke? Reposition the Maxim. And the only other option OKW has is infantry, which will get countered by a second Maxim. The lack of Flamethrowers and Snipers seriously hurts the ability of OKW.
Posts: 2243
Funny analytics from the axis fan.
Rear Echelon with 2 zooks better ONLY against light vehicle, and only if it penetrate. Panzershreck penetrate all USF Tanks. But you are a fan of the axis, what to talk about with you. There is not even a guarantee that the bazooka penetrates the luchs at medium or long range.
You still have to pay fuel and MP to access the racks. "espeically when there is huge cost difference" Exact, USF pays more.
someone forgot to say that the schrecks have horrible accu vs mid and far targets and will misses so often. and you forgot to said that double zooks makes more dmg and and have less reload...so more dps.
Posts: 268
someone forgot to say that the schrecks have horrible accu vs mid and far targets and will misses so often. and you forgot to said that double zooks makes more dmg and and have less reload...so more dps.
what you said would be true if the bazookas had a better penetration. But they are useless against panthers. When a panzershrek is effective against sherman e8 and pershing.
And do not change the subject towards the rangers and paratroopers. This is a doctrine. And we compared the rear echelon and the sturmpioneers.
Posts: 266
Posts: 268
The fck is this. OKW should be opressive at start, + As usf you can get 50 cal in 4 minutes, so where is problem.
if u have mg34 for OKW, u also can order AT gun in T0. But USF cannot have mg and AT so early as OKW. Everything else, they still have an early wipe machine, like a walking stuka.
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