Contentwise this may be right. But thats a little too much american pathos for me.
It’s more of a comment about the “theme” of the faction rather than a comment on historical reality.
Whether it is true or not isn’t really important compared to how the game presents itself.
Most WWII games present a version of history based on stereotypes of the “common narrative”, both good and bad.
The company of heroes games focuses on the “tactical stereotypes” of each army to create interesting and diverse factions based on the common narrative and how we collectively remember WWII. It is also very careful to remain non political about a subject that can very easily become toxically political.
In many ways these stereotypes are actually good as it allows players to identify with factions and units based on what their own preconceived notions on what they think they ought to be like.
“Germany had good tanks, therefore in the game German tanks are good.”
“Russia had lots of men, therefore Russian units have bigger squads in game.”
If the game were strictly historically accurate the every army would be basically identical, each having equivalent mortars, machine guns, anti tank guns and rifle squads with some sort of LMG, SMG and bolt action rifle. Even the number and general features of medium tanks are about the same when you compare actual stats.
This would be boring. So they didn’t do it. Instead they chose to take artistic liberties and make a game that is fun and we all love. After all, that’s why we’re here.