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russian armor

Or make caliope special

23 May 2019, 23:20 PM
#1
avatar of KiwiBirb

Posts: 789


How about making the caliope a more “assault” rocket artillery piece?

If, say, it is a 3 shot kill, but has its range reduced so it has to be close to the enemy to fire?
That way instead of the large HP pool just making it impossible to kill & forcing it to have terrrible damage, it’s damage could be buffed and the extra HP would make sense.
24 May 2019, 00:18 AM
#2
avatar of thedarkarmadillo

Posts: 5279

It's a delicate balance because of how the rockets are delivered. To make it worth short range you would need to drastically increase the payload, but because ufse of the way the barrage is applied (volleys) it would be pointless as anything Hit by the first barrage would need to be wiped or its of no use as the following barrage are just area denial. Shorter range would just turn it into a shitty sturmtiger (asc shitty as the sturmtiger already is)

Its unique feature IS its durability, it pays for that with fuel, pop cap, and quite frankly, underwhelming firepower AND vet. Durability is its whole shtick.
24 May 2019, 00:42 AM
#3
avatar of tightrope
Senior Caster Badge
Patrion 39

Posts: 1194 | Subs: 29

Have you tried the new calliope? If you drive close it is strong, fire long range it is worse than the Katyusha. Pretty much what you suggest already.
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