While messing around with trenches I thought exiting trenches to dodge nades was way too fast, almost nullifying any supposed disadvantage of having units garrisoned in a trench vs projectiles.
Do you think the time should be increased somewhat, to balance out the engagement?
Trench Exit Time
10 Oct 2013, 01:11 AM
#1
Posts: 32
10 Oct 2013, 03:28 AM
#2
Posts: 419
nerf trench exiting? That's a new one.
Im just waiting for recon plane nerf requests. Maybe ill make it myself.
Like those things fly, i cant even hit them with grenades. It would be better for me if they slithered along the road.
Im just waiting for recon plane nerf requests. Maybe ill make it myself.
Like those things fly, i cant even hit them with grenades. It would be better for me if they slithered along the road.
10 Oct 2013, 07:56 AM
#3
4
Posts: 813 | Subs: 1
nope
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
97 | |||||
12 | |||||
885 | |||||
47 | |||||
8 | |||||
7 | |||||
2 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.35057.860+15
- 3.1110614.644+11
- 4.623225.735+1
- 5.276108.719+27
- 6.306114.729+2
- 7.919405.694+3
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1236