While messing around with trenches I thought exiting trenches to dodge nades was way too fast, almost nullifying any supposed disadvantage of having units garrisoned in a trench vs projectiles.
Do you think the time should be increased somewhat, to balance out the engagement?
Trench Exit Time
10 Oct 2013, 01:11 AM
#1
Posts: 32
10 Oct 2013, 03:28 AM
#2
Posts: 419
nerf trench exiting? That's a new one.
Im just waiting for recon plane nerf requests. Maybe ill make it myself.
Like those things fly, i cant even hit them with grenades. It would be better for me if they slithered along the road.
Im just waiting for recon plane nerf requests. Maybe ill make it myself.
Like those things fly, i cant even hit them with grenades. It would be better for me if they slithered along the road.
10 Oct 2013, 07:56 AM
#3
4
Posts: 813 | Subs: 1
nope
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
91 | |||||
854 | |||||
51 | |||||
6 | |||||
2 | |||||
1 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.35057.860+15
- 3.1110614.644+11
- 4.623225.735+1
- 5.276108.719+27
- 6.306114.729+2
- 7.919405.694+3
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1236
Board Info
829 users are online:
829 guests
0 post in the last 24h
5 posts in the last week
33 posts in the last month
5 posts in the last week
33 posts in the last month
Registered members: 49147
Welcome our newest member, TalgatCoh
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, TalgatCoh
Most online: 2043 users on 29 Oct 2023, 01:04 AM