I think it's true what you say,but imo there's two things that you neglect to add
1: pgrens are 340mp and 9? Pop cap, they are not easy to horde and easy to drain. Pfuz have 5 levels of vet and are 250mp, 7pop? Much easier to blob.
2: I would argue Zooks were never good for blobs,you always lacked the pen and extra alpha "volley" damage from a old volk blob popping your Sherman despite them having faster reload. A PIV would always deflect enough shots to escape.
Shrek snipes happened but I think you're looking back with foggy memory, you would get a few snipes but it was far from a reliable thing. I would say it was the old vet 5 terminator volk vet that made them bulletproof that was the issue.
Anyone know how pf vet stacks up? Where's vipper when you need him.
Yeah pgren blobbing is at the very least fairly different from potential pfusi blobbing. That said, we're trying out a cost increase for pfusis in general (I dont even know why they were 250 tbh, I think basically all of us wanted them at 270-290 still).
Schreck snipes were actually not insignificant. A 3-6% chance to instantly pop a model PER squad, without vet. With vet, that wqs closer to a 5-10% chance. By no means reliable, but absolutely a considerable factor. More than that, volks were 235, okw had nothing else they wanted to spend their muni on besides schrecks, volks rifles are stronger than pfusi rifles in general, volks vet was insane, and each schreck hit on a vehicle gave like a full vet bar. Volks blobbing had A LOT more going for it.
And yeah, pfusis had their vet 4 and 5 combat bonuses removed, compared to the guide (as pointed out by elchino). Again, its basically 3 levels of combat vet with a little utility for 4 and 5.
Oh, I *think* we're also removing vet 5 sprint from pfusis.