In a perfect world, it would be great to have 10 fully tested commanders with confirmed rosters that could be put to the community for final voting. However honestly speaking, that wasn't realistic for a few reasons.
Firstly, that is easily 3-4 times the amount of work for the balance team pre-voting, which is more than a volunteer team that already works very hard can realistically commit to at this stage in the game's lifecycle.
Even were we able to accommodate this workload, the same complaint would arise should we change any units abilities post voting (people taking issue that they don't know exactly what they are voting for/ things they wanted got changed).
We reserved the right to make changes to proposals, quite clearly, from the beginning. Given that development is an iterative process, and that creating commanders/ making balance changes is very nuanced, this is a necessity. Case in point; even after 10+ test mods, loads of feedback, and weeks of being in the live game, units/ abilities needed to be adjusted numerous times post the previous patch.
Finally, if we had two commanders per faction at the level of sophistication where no further changes were going to be made/ a final vote was viable, we would probably just put them both into the game, hence making the voting/ participation redundant in the first place.
Hopefully, most people have enjoyed being able to participate.
https://community.companyofheroes.com/discussion/comment/283349#Comment_283349
Relic about the New Commanders votes
18 Mar 2019, 17:13 PM
#1
Posts: 2238 | Subs: 15
...
18 Mar 2019, 18:50 PM
#2
Posts: 1389 | Subs: 1
I am not sure what Andy wanted to say. According to context, people were confused about big number of the unclear points in commanders concepts, and he tried to explain the situation. Am i right?
18 Mar 2019, 19:13 PM
#3
Posts: 857 | Subs: 2
I am not sure what Andy wanted to say. According to context, people were confused about big number of the unclear points in commanders concepts, and he tried to explain the situation. Am i right?
I think he wants to explain why "only" the winning concepts will be released and not the runner-ups too.
18 Mar 2019, 19:27 PM
#4
Posts: 3166 | Subs: 6
I am not sure what Andy wanted to say. According to context, people were confused about big number of the unclear points in commanders concepts, and he tried to explain the situation. Am i right?
Yes, some people complained that it was hard to vote because the presented choices weren't already fully flushed out commanders. Andy responded to this with the above mentioned statement.
18 Mar 2019, 19:53 PM
#5
Posts: 1389 | Subs: 1
I see, thank you for clarification!
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
56 | |||||
13 | |||||
5 | |||||
4 | |||||
131 | |||||
26 | |||||
19 | |||||
11 | |||||
4 | |||||
4 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.600215.736+15
- 3.34957.860+14
- 4.1107614.643+8
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.722440.621+4
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1235
Board Info
953 users are online:
953 guests
0 post in the last 24h
8 posts in the last week
34 posts in the last month
8 posts in the last week
34 posts in the last month
Registered members: 49107
Welcome our newest member, Falac851
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Falac851
Most online: 2043 users on 29 Oct 2023, 01:04 AM