Bring USF Artillery inline with OKW
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Posts: 392
So, to bring USF inline with OKW, Its time to turn Priest/Calliope into a stock unit in T4, or even T3 which fits the timing when stuka arrive (You think it is stupid? so stuka has been that stupid for many years) and replace the doctrinal priest/Calliope with the 105mm howitzer in COH1 which can use the model of ML152 anyway.
Posts: 4183 | Subs: 4
Posts: 392
Sure, when OKW gets a designated AI vehicle and vehicle crews, smoke shells, HE rounds on p4.... that kind of stuff.
T3 auto repair is better, strum has repair bonus, OKW get smoke shell in ISG and OKW P4 simply dont need extra micro to be useful against tanks and infantry. Sorry, your argument is invalid and just support another fact that OKW has even more better stuffs than USF.
Posts: 4183 | Subs: 4
T3 auto repair is better, strum has repair bonus, OKW get smoke shell in ISG and OKW P4 simply dont need extra micro to be useful against tanks and infantry. Sorry, your argument is invalid and just support another fact that OKW has even more better stuffs than USF.
You're not going to get far with this arguement.
Posts: 392
You're not going to get far with this arguement.
You simply can't explain why OKW should have Lefh suddenly at the time they do not lack any artillery option in stock when balances change. It's more like the changer thinks "let's bring more funny toy for OKW to play!". So I am not going to argue. It is my wish hoping USF can be treated equally.
Posts: 5279
Posts: 392
Non doc mobile heavy arty? Scuse me, if I send you my address can you send me some of what you are smoking? I'd really like to lose touch with reality for a few hours
Is it so surprising when you have been already enjoying the advantage of having non doc mobile heavy arty in WFA (OKW) for 5 years+?
Posts: 4183 | Subs: 4
You simply can't explain why OKW should have Lefh suddenly at the time they do not lack any artillery option in stock when balances change. It's more like the changer thinks "let's bring more funny toy for OKW to play!". So I am not going to argue. It is my wish hoping USF can be treated equally.
You somehow think a purchased upgrade of 3 repair pios that is stationary is somehow better than free decrew crews which can repair their own vehicles, has crit repair, retainable veterancy, capping ability, decreases your popcap for exploits and increase your manpower income. I'm not going to explain things to someone who doesn't want to listen.
The point isn't "overwatch OP", everyone knows that. My point is USF have their own cheese/OP things, and OKW have theirs.
Posts: 392
You somehow think a purchased upgrade of 3 repair pios that is stationary is somehow better than free decrew crews which can repair their own vehicles, has crit repair, retainable veterancy, capping ability, decreases your popcap for exploits and increase your manpower income. I'm not going to explain things to someone who doesn't want to listen.
The point isn't "overwatch OP", everyone knows that. My point is USF have their own cheese/OP things, and OKW have theirs.
Everyone have cheese, right. But one have more and better cheese. So balance is needed. The advantage of having crews to repair is nowhere comparable to the advantage of having non-doctrinal mobile heavy artillery. Bye.
Posts: 927
T3 auto repair is better, strum has repair bonus, OKW get smoke shell in ISG and OKW P4 simply dont need extra micro to be useful against tanks and infantry. Sorry, your argument is invalid and just support another fact that OKW has even more better stuffs than USF.
If you say clicking the HE button is micro then your argument is a joke.
Posts: 392
If you say clicking the HE button is micro then your argument is a joke.
And the one who don't need to click to switch ammo type is micro. Sounds logic?
Posts: 927
Posts: 392
If i can click a button for double AI killing power then where do i sign up?
Rewrite the sentence please:If i can click a button for double AI killing power while having 0 AT power that make my tanks in danger then where do i sign up?
But having non-doctrinal mobile rocket artillery is simply no downside. You get access to more strategic option. Therefore your comparison is not inappropriate and derail the topic.
Posts: 5279
Is it so surprising when you have been already enjoying the advantage of having non doc mobile heavy arty in WFA (OKW) for 5 years+?
Do you understand this difference between the walking stuka and a priest?
Do you understand how strong it would be having literal arty AND recon in every commander? Rangers Pershing and arty? You have to THINK about the impact it will have in every aspect of the faction. Not just cherry pick what you want from other factions and jam it into your own pet faction.
Posts: 392
Do you understand this difference between the walking stuka and a priest?
Do you understand how strong it would be having literal arty AND recon in every commander? Rangers Pershing and arty? You have to THINK about the impact it will have in every aspect of the faction. Not just cherry pick what you want from other factions and jam it into your own pet faction.
Obers, KT and stuka? WTF!? I can still choose commander if I want uncounterable flares and wait? I almost forget I even have stock map hack IRHT . It is bullshit when you get everything and try to forbid your opponent to get something equivalent.
"Not just cherry pick what you want from other factions" is easy to say when you get everything already.
Posts: 392
Do you understand this difference between the walking stuka and a priest?
Of course I understand. It is cheaper, arrive earlier,not being restricted with commander, better at against team weapon without the need to pray for RNG. And it simply does not need the somewhat area denial effect since it actually annihilate the enemy unit to deny its presence forever.
It is more useful and cost efficient.
Posts: 1593 | Subs: 1
Rewrite the sentence please:If i can click a button for double AI killing power while having 0 AT power that make my tanks in danger then where do i sign up?
But having non-doctrinal mobile rocket artillery is simply no downside. You get access to more strategic option. Therefore your comparison is not inappropriate and derail the topic.
just keep it on AP round if you suck so hard
Posts: 392
just keep it on AP round if you suck so hard
No, I play OKW If I suck so hard.
Posts: 911
And the one who don't need to click to switch ammo type is micro. Sounds logic?
You do know that the sherman AP ammo has a comparable overall AOE right?
You literally dont know the mechanics of this game.
Posts: 392
You do know that the sherman AP ammo has a comparable overall AOE right?
You literally dont know the mechanics of this game.
So? We are talking about mobile artillery. You are off topic.
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