T34/85
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I hope ist not the Balance patch DLC 4$ after that Desaster with the P2W commanders....
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they should have same HP as t34, but their guns should shoot faster at 6 seconds or the same rate as the panzer IV and have 170 penetration. that way they will be able to duke it out with panzer IVs since both tanks can penetrate each other 100 pct. the t34/85s should also be much cheaper at 320 manpower and 115 fuel per tank.
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ok, same hp as panzer IV. better?
depends on how they arrive. If they get rid of the dopey 2 tank call-ins and make the t34/85 either an upgrade, buildable unit, or able to be called in individually I dont think giving the soviets an equivalent to a p4 is good for the meta.
An interesting choice for this tank might be to increase its anti-tank ability while decreasing its AI ability when the 85mm gun is installed. That way both t-34 variants will have a purpose and the t34-85 isnt just the no brainer choice over a /76. It could build from the t4 building, or be an upgrade on the t-34 enabled by the construction of the tier4 building lets say.
T70 - fast anti infantry
T-34/76 - fast anti infantry, light anti armor
T-34/85 - fast anti tank, light anti infantry
Su85 - tank destroyer
Su76 - anti infantry, buildings, support teams, light anti armor
The t-34 fills the role of a "glass cannon". Its speedy and has nice ganky dps, but shouldnt go toe to toe with a panther or even a p4 solo and expect to win.
Posts: 978
That probably won´t happen. I remember the developers mentioning in their stream regarding the previous patch (the one that nerfed MG42s and buffed IS-2s) that they did not intend to make T-34/85s non doctrinal or purchasable as a single unit.
If they get rid of the dopey 2 tank call-ins and make the t34/85 either an upgrade, buildable unit, or able to be called in individually I dont think giving the soviets an equivalent to a p4 is good for the meta.
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An interesting choice for this tank might be to increase its anti-tank ability while decreasing its AI ability when the 85mm gun is installed. That way both t-34 variants will have a purpose and the t34-85 isnt just the no brainer choice over a /76. It could build from the t4 building, or be an upgrade on the t-34 enabled by the construction of the tier4 building lets say.
even though they may sound good but not in this circumstance, because t34/85s are doctrinal units you won't get them every game. if you have access to them it should be a no brainier to use them. if the player goes to t4 the two tanks would be very effective, because the t3485s would be the standard tank while the su85 takes out the enemy tanks. i think the t3485 should be a decent AT weapon without diminishing the anti infantry, because for the same price the panzer IV does good against both infantry and tanks.
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Permanently BannedT-34/85 is arguably the shitest Tank since alpha test, perhaps the pre-buff JS-2 can compete with that title
I'd argue that Stug is...
But aside from that, I'd have suggested a completely different implementation of T34/85, as an upgun option, rather than a bundled call-in.
Posts: 135
It's sort of ironic that the commander with T-34/85s is arguably the best soviet commander on his other abilities alone. Buffing the 85 will only make him better.
It's sort of a difficult balance decision.
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I would really enjoy going T2-T4 then T34/85 to give me some highly mobile AP/AT power for the SU-85's, however I feel its harder to do than the prior option.
Could really see positive outcomes for this unit in many manners as you guys have stated, whether it be in the form of cheaper cost, increased AT strength or even making them upgunned versions like the Shermans of CoH1.
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Permanently BannedWhether that is Commander based or not, I leave to discretion of Devs and more experienced players.
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Double T34 call-in still would had some advantages because you can field them instantly and You don't need buy Tier 3 + gun upgrade to produce them...
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