And the second question is why I can not find the upgrade details in the sbps of the sherman tank, pls advise where i can find the upgrade details of it
![](https://scontent-lax3-2.xx.fbcdn.net/v/t1.0-9/51737772_120114075728699_2126953712915054592_o.jpg?_nc_cat=110&_nc_ht=scontent-lax3-2.xx&oh=388e0082aac079fc6609c1f63bafd1f8&oe=5CF8ACFD)
Posts: 39
Posts: 817 | Subs: 5
I put a top gunner in the M26 tank, but it is look funny, the cap is not opening, pls advise how to fix it, thank you very much.
And the second question is why I can not find the upgrade details in the sbps of the sherman tank, pls advise where i can find the upgrade details of it
Posts: 39
Animator_set_state,
state_machine_name: grenade_hatch_state
do_action_state_name: fire
The grenade ability also uses this animation so I'm not sure what happens when they're both activated.
The US has vehicle crew, that means that only the ebps entity stays behind when the crew leaves the vehicle. The upgrades are located in ebps/upgrades_ext to keep the upgrades after re-crewing.
Posts: 817 | Subs: 5
Posts: 39
It looks like there's a space in the stat_machine_name. I would also recommend the set retrigger to true to avoid any issues with the grenades ability.
Posts: 817 | Subs: 5
Posts: 39
I'm glad I could help so far
And it's great to hear that you've learned a lot, that's really valuable.
I won't be able to write such a guide anytime soon, but I'll keep it in mind.
![]() |
![]() |
![]() |
33 | ||
![]() |
![]() |
![]() |
11 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
270 | ||
![]() |
![]() |
![]() |
26 | ||
![]() |
![]() |
![]() |
12 | ||
![]() |
![]() |
![]() |
4 | ||
![]() |
![]() |
![]() |
4 | ||
![]() |
![]() |
![]() |
2 | ||
![]() |
![]() |
![]() |
2 |