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russian armor

help - need help with map debugging

12 Jan 2019, 16:26 PM
#1
avatar of medicann

Posts: 28

hi, my map keeps crashing, or dont even load . anyone experienced know how to fix this ? please help im new to mapping

https://steamcommunity.com/app/231430/discussions/0/2789318172113372037/


u put here link to map, but i can also provide raw files if needed
12 Jan 2019, 19:04 PM
#2
avatar of RagnarTheGamer
Master Modmaker Badge

Posts: 317

I think you should move this question to the "Mapping Discussion" section.
12 Jan 2019, 19:39 PM
#3
avatar of Planet Smasher
Senior Modmaker Badge

Posts: 632 | Subs: 1

Moved to Mapping Discussion.
12 Jan 2019, 21:20 PM
#4
avatar of medicann

Posts: 28

this is my warnings.log file after it crash:

RELICCOH2 started at 2019-01-12 22:06
OS Win 10.0 (sp0.0) x64, 16382MB Physical Memory, 8450 Physical Available, 4095 Virtual Total, 3907 Virtual Available, 2432 Page file.
RUN-OPTIONS []
WORKING-DIR [F:\Transport Fever\steamapps\common\Company of Heroes 2]
USER [DZUGI]
LOCALE [ENG]

22:06:37.29 GAME -- Current Steam name is [medicann]
22:06:37.30 GAME -- steam returned language 'english'
22:06:37.30 Primary CPU is a 2793MHz [Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz]
22:06:37.30 Architecture [0], Level [6], Revision [6661].
22:06:37.30 8 logical processor(s) detected.
22:06:37.30 4 physical processor(s) detected.
22:06:37.30 1 processor(s) nodes detected.
22:06:37.30 MATHBOX -- Version=6, Mode=SSE
22:06:37.30 Using [C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\] as base writable folder
22:06:37.30 Game -- System temp path is [C:\Users\DZUGI\AppData\Local\Temp\]
22:06:37.30 MOD -- Initializing mod 'RelicCoH2'.
22:06:37.35 ARC -- CoH2\Archives\Data.sga 934867443 B [ID:3f9691c3371ee5335e5869d3a0d93406] [Ver:1a4aab06cb9b8e121fcb41dd425f1e86] [Sig:4288037024513048340]
22:06:37.39 ARC -- CoH2\Archives\Sound.sga 228830651 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:85ed7bfd0b153fbbe0c6d50ce14df4f3] [Sig:4196298135714150366]
22:06:37.40 ARC -- CoH2\Archives\SoundXP1.sga 21693342 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:d65ebb3f94936076a1566016e8310568] [Sig:18116833647513901124]
22:06:37.40 ARC -- CoH2\Archives\ArtArmies.sga 57561496 B [ID:d4ab83d0ba0afd4850bbc4c68b0de2be] [Ver:b383b04551e01bf1c9d7613744c08f80] [Sig:2831751871009896871]
22:06:37.42 ARC -- CoH2\Archives\ArtEnvironment.sga 1261847418 B [ID:4f6a38d9c40d3e11956b769b00d6e689] [Ver:52113b5a85650bab4c51b8c68fa9c3c3] [Sig:17643556667359065178]
22:06:37.43 ARC -- CoH2\Archives\ArtGermanEF.sga 2933248415 B [ID:fb66b7917c474a33e86456a40dbf2c3a] [Ver:9deedaf62cf537ca5d6838fcc0aca0de] [Sig:8243858140385892955]
22:06:37.44 ARC -- CoH2\Archives\ArtSovietEF.sga 3874094419 B [ID:b0e52e8ac61727b4a5101571c7e7110f] [Ver:3fd4f77ad4f51c42ba96426b1551583c] [Sig:1806513153664045334]
22:06:37.44 ARC -- CoH2\Archives\ArtAEF.sga 1140832185 B [ID:fd7aa5f8e53fa6a558246d44bedd4cfe] [Ver:0fba068246f113e609ba294294871cbb] [Sig:8512175266660336844]
22:06:37.45 ARC -- CoH2\Archives\ArtAEFSkins.sga 4286146719 B [ID:ab441482fcc7ddcd25e040085b81d68f] [Ver:8d41f5953cd07dae8d67186b659a66b1] [Sig:8001104736725922221]
22:06:37.46 ARC -- CoH2\Archives\ArtWestGerman.sga 3677233660 B [ID:9ff4d0503a24bdca4dbe1104f7ff37f2] [Ver:d0b75010a0f57e707a0127b6d86622fb] [Sig:17383412768948123663]
22:06:37.47 ARC -- CoH2\Archives\SoundXP2.sga 199001 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:0211904893879c3c4f0630f2376faf18] [Sig:12593120481077768823]
22:06:37.47 ARC -- CoH2\Archives\ArtBritish.sga 1881461583 B [ID:391ad53485bf023c2e0f5d508470e0ef] [Ver:d377ac1172ab8285ecc943e35a988c2d] [Sig:10443326012692054647]
22:06:37.47 Archive 'CoH2\Archives\Autotest' is missing! Skipping.
22:06:37.48 ARC -- CoH2\Archives\MPScenarios.sga 1527369063 B [ID:f361bb544d19f9ad0702abba3ec58d36] [Ver:a4fddc2dd9749836a46fec2a5344fc5b] [Sig:10717704264618600448]
22:06:37.49 ARC -- CoH2\Archives\MPXP1Scenarios.sga 269107424 B [ID:8a2c949c3e230925cf294a12321e9211] [Ver:91c69a38777dd44ce96805a479d590d8] [Sig:349114561259654880]
22:06:37.50 ARC -- CoH2\Archives\SPScenariosEF.sga 340823046 B [ID:4a2cbc10218aac5e8be4aa494ef1f3ca] [Ver:54dc0e11750bf5a9c374b4e2a372194c] [Sig:17322823807963191522]
22:06:37.51 ARC -- CoH2\Archives\TOWScenarios.sga 202972788 B [ID:035c09486ef2563f69e781962b46c2e4] [Ver:656cb0f6a2a2023bf3391c0af4500800] [Sig:3346614177811543091]
22:06:37.52 ARC -- CoH2\Archives\DLC1Scenarios.sga 57382901 B [ID:afbdc084e5c98c193cae218ca8e468c8] [Ver:794008deaef995327c8dc61679de7bed] [Sig:7561980140619214294]
22:06:37.53 ARC -- CoH2\Archives\DLC2Scenarios.sga 77535344 B [ID:61eefbc53442d10441d77bbd23b1bc36] [Ver:8e0bfbdafa9ed2d0a5f95b709bd80618] [Sig:976157103049581162]
22:06:37.55 ARC -- CoH2\Archives\DLC3Scenarios.sga 47253904 B [ID:48c74893c09599be2d61b911563bcab9] [Ver:60dda1259c834a49ad52d90ed6404a3a] [Sig:4966057484039379980]
22:06:37.55 Archive 'CoH2\Archives\SPScenariosAA' is missing! Skipping.
22:06:37.56 ARC -- CoH2\Archives\UIHigh.sga 69967361 B [ID:097c8294ec5ed0723b16d8e06f606718] [Ver:c6dceaf810fd420af6a1ab8b93dca1fd] [Sig:13857468114491006902]
22:06:37.58 ARC -- CoH2\Archives\ArtHigh.sga 315847340 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:babb5abf620693712452150b26eeff37] [Sig:17167861314071381462]
22:06:37.59 ARC -- CoH2\Archives\ArtHighXP1.sga 38526653 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:f1cfb5b0ddab09029121b5892315eca4] [Sig:8001665036794588261]
22:06:37.59 ARC -- CoH2\Archives\ArtHighXP2.sga 19687049 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:064d222ee9a21db95b8db6257686210e] [Sig:1738680230097164440]
22:06:37.60 ARC -- CoH2\Archives\SoundHigh.sga 1031467146 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:24ca95d55e6cfaf3faa45a97c5d7d9c5] [Sig:6376309890632454155]
22:06:37.61 ARC -- CoH2\Archives\SoundHighXP1.sga 89990965 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:ef1abc02c664ef21ae356522bcb31068] [Sig:8701746167639143725]
22:06:37.62 ARC -- CoH2\Archives\SoundHighXP2.sga 37088744 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:8d625a00e297991f59570552e6d49367] [Sig:8489079941969398351]
22:06:37.65 ARC -- CoH2\Archives\SoundSpeechEnglish.sga 560293192 B [ID:527dd6c09d9403281e2886d358abf509] [Ver:dd415a03b0957f0aad3987de1884fb28] [Sig:16496985282729412038]
22:06:37.67 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.sga 156636969 B [ID:9347118f8eb48257082ac67d7e00c15b] [Ver:99ae97fc600545d21684a4ebe5ea0fe3] [Sig:8420829504720008856]
22:06:37.68 ARC -- CoH2\Archives\SoundSpeechDLCEnglish.sga 32966778 B [ID:d37d3bfe48368bcdb2c411ff42ef8710] [Ver:8a74092e49233a8bb8cf596e662b1cf2] [Sig:14617542534608054670]
22:06:37.71 ARC -- CoH2\Archives\SoundSpeechXP1English.sga 707027968 B [ID:a1f1b169de1b782d9d5b7311ab866728] [Ver:fd02afe44a5fa0041139c58df19df502] [Sig:12995339634581185891]
22:06:37.71 Archive 'CoH2\Archives\SoundSpeechAAEnglish' is missing! Skipping.
22:06:37.73 ARC -- CoH2\Archives\SoundSpeechXP2English.sga 153241711 B [ID:8bb786e9b6bc36e64e1a83cb83e26f4a] [Ver:78870f158be7aa0d123576bace3a4043] [Sig:16360334232205226707]
22:06:37.75 ARC -- CoH2\Archives\AttribArchive.sga 27965272 B [ID:abe931d3adfbab4e871d2dacd29916d3] [Ver:58b85c6875d0ea7dec24f607458b195e] [Sig:9750950249533646740]
22:06:37.80 GAME -- Resetting fp control word.
22:06:40.56 WW2Mod -- PropertyBagManager Loaded in 2.756000s
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\SnakePass ChokePoint.sga 9624823 B [ID:622922783b409e0780961c1f570c3209] [Ver:ccb9ed17f3e51972db43f5e4edf53f04] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\SnakePass ChokePoint_test.sga 17520804 B [ID:a610f1b4fce6f6681d0623142d6dedc8] [Ver:f20fe826cc824465c99994f5f3e5e815] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1098372195.sga 12044163 B [ID:ef97c9a6abe3441d7dc4b4fe8aa39ca4] [Ver:95aa6e52d3c363884346a7f6c236a57c] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1098492693.sga 3174198 B [ID:68d5e2f443802c496aa2099f1b14c66a] [Ver:ca8b9a2468d9e9027394606081f51ad0] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1107885137.sga 27542713 B [ID:81bc027b636ff1f9f1319c99cb49cee7] [Ver:dc090e4393ea6f9f07788eece5e88839] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1239802388.sga 5792440 B [ID:a20412c46c88268ed958c3ff7fe7d554] [Ver:9843e028e8b17d08fea8caf6efe41a2d] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1336670043.sga 13972320 B [ID:97479e696bc887dd009a836efc2a780f] [Ver:f3fd582562784bfe847f0882f6b4ee90] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1336930970.sga 19329923 B [ID:c8059e2ec7419f590e79d7f1b774bfe6] [Ver:da61951f4d0188e7fd297b72bf27028e] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1438549812.sga 7116079 B [ID:ff804b48f2f8cc08a7782971411d4d54] [Ver:066f5d3758d0e76026d7177287ff7698] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1446242902.sga 13499914 B [ID:3b649a259e46672e911f3c674bc1480b] [Ver:f6d005a3a1a9e8aae96c98856175fa7f] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1464586519.sga 621443 B [ID:72551ada38b13763c3028cbc1b89fbd8] [Ver:bd1de13d10d04b1495bdd6eb4863ae45] [Sig:0]
22:06:40.56 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1507951617.sga 32648937 B [ID:0429b60026b81b48e9e3264d9b1a351f] [Ver:1d61dd65019a009eaeb6a8d2e4b3658e] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1541663145.sga 11327975 B [ID:f4d6719669f5d9bc78dd99803f510504] [Ver:12f45e90ddc5e68ba8233a2b4525e8dc] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1565125255.sga 5026826 B [ID:40b510781329331a40e195380837da9d] [Ver:01fb2a8279b3c1d8c701aa5e82ee32d6] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1573767191.sga 5567399 B [ID:048836353472dadb24ff3df4d18e6ebe] [Ver:a7dde2d110c41131ec0e5fcb46196279] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1575166277.sga 16061332 B [ID:ef7fc1998a6366492f92c46c6fe2079c] [Ver:5e49c7ac87b710a200d9005b131446c0] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1585111379.sga 7665191 B [ID:b3ede29c91a9f3ea832e6fa42ac63c57] [Ver:11681b10e48d302432462bb937d6deb7] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1586308306.sga 8972479 B [ID:733ed1f18f88b5ce83890131a29b2b0a] [Ver:9697b32352d5a1a146d59151ba62cf85] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1598917763.sga 1537402 B [ID:69e8bea94105522b92e6bc85e2031118] [Ver:921a2218d4f928d0b0565b4d30f6e669] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\1607861217.sga 8717926 B [ID:3d4c8b706b02c232bfc753b64b21d757] [Ver:8e72fab4291f6966eab96e73e923d4b9] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\202821873.sga 6850203 B [ID:f43b6c21f6a913e103832fc218fe6d7c] [Ver:f8124c9c9ce62d3271bfe85592b9a21c] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\203101846.sga 8418142 B [ID:c728785d5bc5c68c1633073e0cf20852] [Ver:65b5b5abcc7f4f41b022bc4cf60f55e4] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\203850427.sga 3942423 B [ID:164f0234ded8bc8aef119a1c398414d3] [Ver:d51e665a7d8543a1c01d696f00766b2b] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\204219339.sga 3889248 B [ID:9452e704629ee1608af1851c065c7576] [Ver:0418352f3f961d9753516977677a88fe] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\207274972.sga 14592954 B [ID:7bba88e7708bfec8314f14b1d17670ed] [Ver:23043c9ac618caebb924af19be22b650] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\211817529.sga 5841071 B [ID:9dd99cc969d846e486b9ce5be746a4f5] [Ver:60ed2f83deabb6abdcf33b3ceda89a31] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\215004885.sga 8104607 B [ID:f19b9975ab643459efbb70b6415bea02] [Ver:c5f80f01eb5701fdf9d3f32cbcb1764a] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\215411019.sga 4430893 B [ID:8e06915d5f5d4f8754f51892d884c477] [Ver:541279ea333ed6fde7d59c0419f892a3] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\216508665.sga 6173524 B [ID:307adfe7f75acbe27348efb27d0e08f9] [Ver:ae312549a248a4cb1db9f2284aa0d32a] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\216960506.sga 16642151 B [ID:cdb624e4ff4e60fbd31456dfce1acd48] [Ver:22c1472e4720b03ee634c5562fc04f42] [Sig:0]
22:06:40.57 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\228447005.sga 4571345 B [ID:040770ec5cd45e2dd0d6d8fb9584edc3] [Ver:a240a47c9efc66289c4bdeccde6248a9] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\241130820.sga 4162475 B [ID:d6c4cae3442fe81945ecd226c9da6b5b] [Ver:a553df7306229bdeb66bd67331752e82] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\257826819.sga 5598172 B [ID:209e3c1474278221169afde300ae9e1e] [Ver:54f2443556eaf4453e6e34b2ef9ff3c6] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\259344306.sga 3975199 B [ID:a1d765d7cc95a651c64a75ae7d56903a] [Ver:be15b6476cccbba4712fda50caabf4e7] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\275013812.sga 16293509 B [ID:466c612ef1310ed345d350a522379c41] [Ver:c47d2b4d33f6debf44879b8e6f84eb80] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\275394987.sga 6075025 B [ID:e616c8b64e97715c0dcd2acfd3d8b4ef] [Ver:da074ac0bf18aa5859650fe2c6b01c62] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\276767880.sga 3009752 B [ID:f849292eeb3b28f61944f8f97ff9743d] [Ver:856883e0076e9ed9358dbbbea7ae43b1] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\281191151.sga 2383926 B [ID:a9b799d7017f8dc3ad4afbf3be0d2a9f] [Ver:e491b2cf85a8c68319b0f0768cd2925d] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\285303547.sga 13804538 B [ID:8ffe5a19eff632019f8c51cb633628e7] [Ver:2e89221c10e2d9b1dc398a0eabc016cb] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\286117191.sga 10845097 B [ID:31bc7bb8b3e2680324a14a5dd252bf5f] [Ver:248f311025637bd87f68ef5690a6cdf6] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\296078355.sga 16048126 B [ID:39391c44f4f290558b1e166c7c92f418] [Ver:cff98d5f690ac9e7d23e6bbf2807e4e2] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\298233904.sga 10676990 B [ID:d3bd9a020d631c7cddd7f47dadf6737d] [Ver:b309f3e02ccc58222da216c248c09dde] [Sig:0]
22:06:40.58 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\scenarios\subscriptions\312058333.sga 11053722 B [ID:bd5f6b570cf7f11562738981cb9e18d3] [Ver:61bad0cf9570566a6013dff4c1af219c] [Sig:0]
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22:06:45.14 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\decals\subscriptions\532022095.sga 989318 B [ID:c0f8be8b008f4aed99056b163cb9ec30] [Ver:11ef7de9c8271da7b1c5718313c95380] [Sig:0]
22:06:45.14 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\decals\subscriptions\540645713.sga 1281669 B [ID:ee8d40a1f5124bfeb207f78a7025a496] [Ver:229d779f66ff427bab22936d682dc1da] [Sig:0]
22:06:45.14 ARC -- C:\Users\DZUGI\Documents\My Games\Company of Heroes 2\mods\decals\subscriptions\544567480.sga 1135810 B [ID:47b56e8739534cd9aad983edea4e6415] [Ver:4a4886c86b8d950c21391f3f3154cf28] [Sig:0]
22:06:45.14 ARC -- C:\Users\DZUGI
12 Jan 2019, 22:58 PM
#5
avatar of medicann

Posts: 28

actually now its crashing exactly 1min20 sec into the game , every time it says

Application closed with error code 1129468744

at the end of warnings log
12 Jan 2019, 23:20 PM
#6
avatar of Tric
Master Mapmaker Badge

Posts: 1467 | Subs: 4

Just a guess without really looking, how many water sources do you have?
12 Jan 2019, 23:21 PM
#7
avatar of medicann

Posts: 28

sir, i have 3x water sources
12 Jan 2019, 23:41 PM
#8
avatar of medicann

Posts: 28

23:15:18.27 WorldwideAutomatchService::OnStartComplete - detected successful game start
23:15:18.27 Match Started - [00000000:0029d9a6 /steam/76561197975359318], slot = 0, ranking = -1
23:15:18.39 Rejecting packet type 0 that claims to come from ourself
23:15:18.48 SlotManager::GetStringFromSlots: compressed = 399 bytes / 1750 bytes
23:15:19.00 Sending matchinfo change #15
23:15:19.00 MOD - Setting player (0) race to: 0
23:15:19.00 MOD - Setting player (1) race to: 0
23:15:19.00 MOD - Setting player (2) race to: 0
23:15:19.00 MOD - Setting player (3) race to: 0
23:15:19.00 MOD - Setting player (4) race to: 0
23:15:19.00 MOD - Setting player (5) race to: 0
23:15:19.00 MOD - Setting player (6) race to: 0
23:15:19.00 MOD - Setting player (7) race to: 0
23:15:19.00 GAME -- Scenario: DATA:Scenarios\mp\community\snakepass chokepoint_test\snakepass chokepoint_test
23:15:19.00 GAME -- Win Condition Qualified Name: 7feee698f2964d79a58777ee39106629:3202997021
23:15:19.00 GAME -- Win Condition Name: nightmare_ai_wincondition
23:15:19.00 GAME -- Mod Pack: 1 87d5d23d1ba1406ebb58b60163d8e078 16c5f1e98f69616a9f714d9d80c2a205
23:15:19.00 GAME -- Mod Pack: 2 7feee698f2964d79a58777ee39106629 ef644d5f123fadbf2bda31dbd2ee3e8d
23:15:19.00 GAME -- Mod Pack: 5 b15d4a3abe1146139ff6b3b8b7323b9a ec4108ed495d26aebbe6e8ecb919168b
23:15:19.00 GAME -- Human Player: 0 medicann 2742694 0 soviet
23:15:19.00 GAME -- AI Player: 1 CPU - Easy -1 1 german
23:15:19.00 GAME -- AI Player: 2 CPU - Easy -1 0 soviet
23:15:19.00 GAME -- AI Player: 3 CPU - Easy -1 1 german
23:15:19.00 GAME -- AI Player: 4 CPU - Easy -1 0 soviet
23:15:19.00 GAME -- AI Player: 5 CPU - Easy -1 1 german
23:15:19.00 GAME -- AI Player: 6 CPU - Easy -1 0 soviet
23:15:19.00 GAME -- AI Player: 7 CPU - Easy -1 1 german
23:15:24.90 NetworkManager::DispatchEvents() - Warning - Time between calls was 5391 ms
23:15:25.54 GameObj::StartGameObj - info, network session GUID set to [504874294].
23:15:26.11 OBJECTSCAR -- Initialization failed - could not load scar type BP list.
23:15:29.76 NetworkManager::DispatchEvents() - Warning - Time between calls was 3495 ms
23:15:30.19 INNIMapDCA Key not found: tinitus::time
23:15:30.67 GameObjLoader - upgrading load_count from 0 to 3024
23:15:30.83 PHYSICS -- Created node factory 'HVOK'
23:15:30.83 PHYSICS -- Created node factory 'DMMY'
23:15:46.32 Dx11Program : Unable to find shader script for 'max_alphablend' in the ShaderDatabase.
23:15:46.32 Unable to load shader [max_alphablend] so replacing with [defaultshader]
23:15:50.00 local host PeerID 1 LOCL ack= 20 (544ms~74) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.0.227:6112;), pending=0, dead=0, RS#=19/19
23:15:50.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=3/4, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=6/6, PPrx=4/12, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=9/9, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0
23:16:04.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.0/0.0, #p/sec = 0.0/0.0, max unsent 0, version err 0, merge 0
23:16:18.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.0.227:6112; (ping=0ms) 100.00%, pending=0, dead=0, RS#=0/0
23:16:18.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=9/9, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0
23:16:20.87 GameObjLoader 112837e0 - resetting counters
23:16:20.87 GameObjLoader 112837e0 - LOAD_DONE
23:16:30.50 GAME - SessionSetup
23:16:30.50 MUTING SOUNDS
23:16:30.59 SkyObjectOverride- can't get 'atmosphericSkyAlpha' variable in material [warning]
23:16:30.59 SkyObjectOverride- can't get 'atmosphericSkyAlpha' variable in material [warning]
23:16:30.80 TChunkManagerIO::Load version 2001l
23:16:30.83 TERRAINTEXTURE -- compositor added RenderTarget of size 5760 x 3240
23:16:34.03 GAME - CreateGEWorld in 3537 ms
23:16:34.06 GAME - SessionSetup finished in 3559 ms
23:16:34.13 NetworkManager::DispatchEvents() - Warning - Time between calls was 3628 ms
23:16:34.13 GAME - WaterReflectionManagerSetup
23:16:34.13 GAME - WaterReflectionManagerSetup finished in 0 ms
23:16:34.23 GAME -- Recording game
23:16:34.54 SimWorld::LoadWinCondition: - [data:scar/winconditions/nightmare.scar] succeeded.
23:16:36.22 SPEECHMANAGER -- Loaded in 0.039238 seconds
23:16:36.42 TwoPop sound file 'dev/440hz' not loaded
23:16:37.04 GameObjLoader - upgrading load_count from 0 to 2615
23:16:38.28 GameObjLoader 11283900 - resetting counters
23:16:38.28 GameObjLoader 11283900 - LOAD_DONE
23:16:39.16 Releasing [197]MB of Staging texture data
23:16:39.16 PreloadResources took 0ms.
23:16:39.41 SIM -- Setting SyncErrorChecking level to None
23:16:40.58 SPDx11 -- Setting SwapChain State to: FULLSCREEN
23:16:40.66 SPDx11 -- Actual SwapChain buffer set by DXGI: 1920x1080 @ 60000/1000Hz = Refresh Rate: 60.00
23:16:40.66 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
23:16:40.66 SPDx11 -- ResizeTarget: 1920x1080 @ 0/0Hz = Refresh Rate: 0.00
23:16:40.70 SPDx11 -- Actual SwapChain buffer set by DXGI: 1920x1080 @ 60000/1000Hz = Refresh Rate: 60.00
23:16:41.80 DeferredView - Start creating view [ WaterView ] textures
23:16:41.80 SPDx11 -- 2017MB dedicated video memory, 0MB dedicated system memory and 2078MB shared system memory available.
23:16:41.80 SPDx11 -- 2017MB dedicated video memory, 0MB dedicated system memory and 2078MB shared system memory available.
23:16:41.80 DeferredView - Finished creating view [ WaterView ] textures
23:16:41.80 DeferredView - Start creating view [ WorldView ] textures
23:16:41.80 SPDx11 -- 2017MB dedicated video memory, 0MB dedicated system memory and 2078MB shared system memory available.
23:16:41.80 SPDx11 -- 2017MB dedicated video memory, 0MB dedicated system memory and 2078MB shared system memory available.
23:16:41.80 DeferredView - Finished creating view [ WorldView ] textures
23:16:41.80 UN MUTING SOUNDS
23:16:41.80 PerformanceRecorder::StartRecording for game size 8
23:16:41.80 GAME -- Starting mission: DATA:Scenarios\mp\community\snakepass chokepoint_test\snakepass chokepoint_test
23:16:42.29 MEM -- heap use 2021 mb, heap uncommitted 14 mb, heap total 2035 mb, available virtual 1077 mb, total virtual 4095 mb
23:16:42.95 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
23:16:42.95 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
23:16:42.95 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
23:16:42.95 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
23:16:42.95 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
23:16:42.95 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
23:16:42.95 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
23:16:42.97 VizView Render - Warning view has no passes defined, adding a default dummy plain render pass
23:16:42.97 VizView Render - Warning view has no passes defined, adding a default dummy plain render pass
23:16:51.00 local host PeerID 1 LOCL ack= 20 (544ms~74) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.0.227:6112;), pending=0, dead=0, RS#=19/19
23:16:51.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=10/10, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0
23:17:05.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.0/0.0, #p/sec = 0.0/0.0, max unsent 0, version err 0, merge 0
23:17:12.56 GAME -- SimulationController::Pause 0
23:17:12.56 MUTING SOUNDS
23:17:14.30 GAME -- SimulationController::Pause 1
23:17:14.30 UN MUTING SOUNDS
23:17:19.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.0.227:6112; (ping=0ms) 100.00%, pending=0, dead=0, RS#=0/0
23:17:19.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=9/9, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0
23:17:52.01 local host PeerID 1 LOCL ack= 20 (544ms~74) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.0.227:6112;), pending=0, dead=0, RS#=19/19
23:17:52.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=10/10, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0
23:18:06.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.0/0.0, #p/sec = 0.0/0.0, max unsent 0, version err 0, merge 0
23:18:20.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.0.227:6112; (ping=0ms) 100.00%, pending=0, dead=0, RS#=0/0
23:18:20.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=8/8, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0

Application closed with error code 1129468744
13 Jan 2019, 11:16 AM
#9
avatar of medicann

Posts: 28

PLEASE HELP, this map is really unique and cool but cant be played longer than 1 min without crashing
13 Jan 2019, 16:44 PM
#10
avatar of medicann

Posts: 28

cmon guys please dont leave me hanging, i wanna test this map with some cool infantry mods
13 Jan 2019, 18:29 PM
#11
avatar of Rosbone

Posts: 2145 | Subs: 2

Medicann, We would need a lot more information to help. Is this your 1st map made? Do you have other maps that run? How is this map different from those other maps?

I see from your dump files that the players are loading in as:
1) Team 1
2) Team 2
3) Team 1
4) Team 2

They should be changed to:
1) Team 1
2) Team 1
3) Team 1
4) Team 1
5) Team 2
6) Team 2
7) Team 2
8) Team 2

A) The alternating sequence may be causing issues. It may not.
B) The long snaking land masses could cause issues when the computer tries to calculate pathing.

13 Jan 2019, 18:36 PM
#12
avatar of medicann

Posts: 28

hey ros thanks for responding, im look into that teams right away, but teams ingame are loaded the right way tho. u can try sub to the map and test it too and wait for crash (after 1m20s of gameplay). or i can upload raw files of map somewhere for you if thats okay. in WB i have teams marked correctly too tho.

actaually map was fully functional just few saves before my 10th update, even tested online with players and AI, everything works good,armies meet somewhere in middle. . around time just after i put munitions_point_mp and fuel_point_mp , and some splats ,it just started crashing after 1min20sec of gameplay.
13 Jan 2019, 18:44 PM
#13
avatar of medicann

Posts: 28

https://ufile.io/w2yqd


here im putting raw files can u please control it or make suggestion what might be the issue here please :o
13 Jan 2019, 18:47 PM
#14
avatar of Rosbone

Posts: 2145 | Subs: 2

Yes, I already have the map. I agree the teams are correct. This map is huge! There is a tool on this site that lets you unpack a COH2 map.

I would suggest making a copy of the map for backup. Then start changing things back to the way you had them when it worked.

I dont know if anyone on this sight has ever made a map this large. As I said the program may have issues with pathing calculations because it is so big/long. So you may want to form some land bridges between bends to make the pathing easier and see if it crashes.
13 Jan 2019, 18:52 PM
#15
avatar of medicann

Posts: 28

thanks ! i can imagine even bigger, the map is long for purpose to make narrow bottlenecks encounters along long passings to make it long battles. map design is unique , there is no similar map like this on workshop.
do u also get crash after 1min ?
13 Jan 2019, 19:01 PM
#16
avatar of Rosbone

Posts: 2145 | Subs: 2

I have tried to run the map in COH2 twice. Both times crashed before the game started. Loaded about 85% then crash to desktop/bugsplat.
13 Jan 2019, 19:02 PM
#17
avatar of medicann

Posts: 28

yeah that happens when i play it online too. when i run with AI , it goes into the game over 1 min . . . i have no idea what it could be
13 Jan 2019, 19:09 PM
#18
avatar of medicann

Posts: 28

quick question, i have only 3/4 entry points per teams is that ok ??
i have 3 water sources , can that be issue ???
i also use capture points with MP abbrevation on end is that allright ?
there must be some indicator of what went wrong. google posts on dat Application closed with error code 1129468744went all to 2013-2014 that was been already fixed, often it was nothing to do with custom maps
13 Jan 2019, 19:45 PM
#19
avatar of Rosbone

Posts: 2145 | Subs: 2

It is good practice to play a new map with every position as USF so you can verify the bases are big enough and are rotated correctly. If I play the map as USF, it never loads.

If I play as all SOV vs OST it runs fine. I have stopped playing past 2 minutes. How long is the longest you have played before it crashes?
13 Jan 2019, 19:54 PM
#20
avatar of medicann

Posts: 28

i tried with all SOV ,it loads, starts, it always crashes into 1min20sec with "Application closed with error code 1129468744" bugsplat

somehow it loads with usf too but then 1m20s

im checking the spawns emplacements in WB they all have plenty space around them but i try to wide it even more

im shocked that it worked with that setting over 2 min for you , i must try that too , ill respond in a bit brb

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