lets talk about skillplanes [non 1v1]
22 Dec 2018, 18:09 PM
#1
Posts: 1979
both allied and axis skillplanes have had it far too good for far too long... after experiencing cancerous amounts of skillplanes quite literally demolishing my army... they arent too bad in 1v1s with all the wide open spaces for maneuvering... but in the lane style warfare of 2v2 and above skillplanes are simply disgusting... i honestly think they are too good for what they do and should be reworked... axis and allied skillplanes alike... thoughts?
22 Dec 2018, 18:27 PM
#2
Posts: 8154 | Subs: 2
Not gonna change.
But concept for CoH3. "Skill"planes should becomes SKILLplanes. Once you call a loiter plane, they start roaimng around in a specific area. You get X number of times to specify which area inside the circle you want them to strafe (aka single strafe planes).
But concept for CoH3. "Skill"planes should becomes SKILLplanes. Once you call a loiter plane, they start roaimng around in a specific area. You get X number of times to specify which area inside the circle you want them to strafe (aka single strafe planes).
22 Dec 2018, 18:43 PM
#3
Posts: 1979
^could that be implemented in COH 2 though?
22 Dec 2018, 18:45 PM
#4
Posts: 1044 | Subs: 1
^could that be implemented in COH 2 though?
Its a little late into the game life to make a change that will likely require an engine overhaul.
I do however love that idea.
22 Dec 2018, 19:07 PM
#5
Posts: 1323 | Subs: 1
I'd like to be like the Airborne strafes in vCoH, though a lot of people think they were, a bit over the top when used well.
22 Dec 2018, 19:08 PM
#6
Posts: 17914 | Subs: 8
I'd like to be like the Airborne strafes in vCoH, though a lot of people think they were, a bit over the top when used well.
-Oh, you have a sniper?
*click*
-Now you don't.
-Oh, a PE blob?
*click*
-Oh, a pile of dead corpses and free win.
You literally had to be lobotomized to not "use it well".
22 Dec 2018, 19:11 PM
#7
Posts: 1323 | Subs: 1
-Oh, you have a sniper?
*click*
-Now you don't.
-Oh, a PE blob?
*click*
-Oh, a pile of dead corpses and free win.
You literally had to be lobotomized to not "use it well".
I know that's why I liked it.
24 Dec 2018, 20:19 PM
#8
Posts: 1979
^i remember how cancerous that was..... god
25 Dec 2018, 18:36 PM
#9
Posts: 3423 | Subs: 1
Not gonna change.
You think something can be done to prevent the planes from firing on targets they've tracked that have left the radius?
I believe any of the tracking abilities can do this and it's really lame since you're doing what you're supposed to as a person trying to dodge it and you're not rewarded.
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