I just love how this map was the 5th most played map, now its even better, and everyone is complaining. Classic COH2 community. From all of your arguments, it would be inferred to just remove 1v1 automatch from the game
4v4 foreva
Stats are old
Same issues we had with langreskya, kholodny, faymonville (all had serious issues that were updated/adjusted over the last 5 years, but in much smaller amounts the last revamp was larger). What I mean by this is that new players or casual players will not veto the map cause its something they have potentially played on for 12 years. Small changes would go unnoticed for the most part. However these large changes are going to stir controversy, this is because it is no longer Angoville as I keep saying. Currently every top 100 player I've talked to has put this as a veto in general (along with arnhem, lost glider, and caen).
You keep seeming to take this personally, but in reality it isn't your fault. It is the maps flawed design (since it is a direct port from vcoh - coh2), and the fact that not all the changes to make it better were allowed to be implemented.
So again, I would rather sit down, make a new map in 2 days and put that instead. As I do think the general idea for territory layout can work, just needs to have better building placement, and less abuse around the cutoffs (which lends in hand to better building placement), slightly less terrain elevation, more distance between the east VPs, and better retreat paths.