Where did I claim he did or anything about total redesigns?
Redesign, not total redesign. Community balance teams are limited in what they're allowed to change. Relic was fine with fixing popcap, they were not fine with giving Sections snares.
Posts: 3260
Where did I claim he did or anything about total redesigns?
Posts: 1954
Mr Smith did an excellent job and you should all be thankful for his involvement.
Posts: 10665 | Subs: 9
Posts: 10665 | Subs: 9
So UKF is fine and we should all be happy?
Posts: 64
Permanently Banned
Redesign, not total redesign. Community balance teams are limited in what they're allowed to change. Relic was fine with fixing popcap, they were not fine with giving Sections snares.
Posts: 64
Permanently BannedDefamatory post invised.
If you want to discuss individual members of a Balance team with another poster, please do so by PM.
Let me reemphasize, however: Relic runs these patches, so any criticism you have should be politely directed at them.
And in order to make it quite clear: what happens between Relic and the balance testers (some staff and some non-staff) is only within their knowledge. It is not general knowledge to the staff here, unless a staff member is on the Balance testing team. (And I am not such a member).
This state of affairs has existed pretty well throughout COH2. The only time everybody gets a real chance to comment, is when Relic runs a Beta test - this hardly ever occurs.
Posts: 3260
I wrote an entire reply not just that cherry picked piece you know.
UKF needed love in return for nerfs but they got nothing in SBP, I blame both relic and Mr Smith and team. You obviously blame relic and he is not allowed to be criticized for any changes because according to you everything is the fault of relic for factions becoming underpowered.
It's alright you know we can agree to disagree.
Posts: 64
Permanently Banned
Giving community content creators flak just discourages them and others from helping out. Relic's likely throughly desensitized to forum rage by now so all these personal attacks are going to achieve now is driving away the people who give their free time to help keep this game going.
Posts: 10665 | Subs: 9
With all due respect if you are going to censor posts leveling completely tame criticism at a community balance team then what's the point of even having feedback threads on community patches or a balance forum at all.
We know you hold Mr Smith in high regard, but that doesn't mean any issues (SBP feedback threads being ignored, lack of discussion at all compared to WBP). And the linked criticism of that should be censored.
Posts: 239
2) The idea that
"It wouldn't have been so bad if he didn't have the entire moderation team of CoH2.org propping him up on the forums, but it basically came down to discussions being heavily moderated to fit Mr. Smiths balance agenda, giving him and Relic this false sense of justification for all the changes made to the game within the past year or so that he was involved in the balance team."
is flat out wrong
Moderators will only intervene if personal attacks are being made. Robust polite debate is encouraged. But play the ball, not the man.
Posts: 393
Posts: 10665 | Subs: 9
It is not. I have had discussions through messages with some members of the moderation team in regards to my posts being invis'd for no other reason other than it criticized the unofficial balance patch and it's leaders; I even have screenshots of these exchanges.
There's one exchange where the mod went back and undid his moderation because they had no justification for it other than "I didn't like what you had to say".
I hate to break it to you but when you allow and/or encourage this type of behavior you effectively silence one side of the argument
...and the utter garbage that is the latest balance patch makes it to testing there is nothing keeping it in check before it goes live.
The moderation team SEVERELY impacted this game in a negative way by invis'ing criticism simply because you all hold the members of the balance team in high regard and didn't want people criticizing their work.
Posts: 10665 | Subs: 9
We can't pretend that this whole underpowered British situation is all the Balance Teams fault. Fact of the matter is, the British have been CoH's biggest Pariah since Opposing Fronts. The amount of fierce negativity towards them and it's players for such a long time by vocal members of the community took us down this path. The balance team's job was to address the "community's" biggest gripes. Well congrats, the British are about as much threat as a toothless lion. Not totally useless but are deprived of it's main strengths.
I will keep playing them but fact of the matter is, they have never been weaker than they are now.
Posts: 22
Equally, it has been discussed on staff as to whether posters with a low post count should open threads - or even be prevented from posting - in the Balance forums; those proposals have also been rejected.
Nothing which I have written above is designed to discourage any of you from making valid criticisms about balance patches.
Posts: 3145 | Subs: 2
Posts: 4183 | Subs: 4
Posts: 102
Posts: 1527
Permanently BannedPosts: 393
Posts: 955
Hahaha. I know you must have a thing for all things incendiary but I don't know if giving more armour to a vehicle with a massively exposed fuel tank makes much sense. lol.
That being said, we could make it more interesting. What if it did a lot of flame damage in the area upon exploding? Almost like a Demo that only works well vs Infantry?
Double edged sword yet but think if the panic it would cause if it fights infantry at close quarters. XD
2 | |||||
44 | |||||
15 | |||||
0 |