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russian armor

Nerf Trees

2 Jul 2018, 19:47 PM
#1
avatar of VonIvan

Posts: 2487 | Subs: 21

Trees are in need of serious revamp. It is unbelievable that they can take my stuka fire even from distance when these rockets should be able to shred straight through their shot blocking steel frames. I hope relic nerfs these ridiculous things in the patch.
2 Jul 2018, 19:51 PM
#2
avatar of LanceCorporalJones

Posts: 12

Do Soviet trees have more armour?

Maybe there should be a commander with a lumberjack call-in.
2 Jul 2018, 19:52 PM
#3
avatar of Lago

Posts: 3260

We have judged that trees are underperforming. Therefore, each tree now has a 20% chance to be a Teller Mine in disguise.
2 Jul 2018, 19:52 PM
#4
avatar of Qvazar

Posts: 881

CoH2 has destructible bridges, buildings and even terrain! But please don't even try to pierce the trees...
2 Jul 2018, 19:56 PM
#5
2 Jul 2018, 20:14 PM
#6
avatar of Lago

Posts: 3260

The obvious solution to this tree problem is to nerf UKF.
2 Jul 2018, 20:25 PM
#7
avatar of Vipper

Posts: 13496 | Subs: 1

I am pretty sure that Saruman the white agrees with OP.
2 Jul 2018, 20:32 PM
#8
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
cmonBruh
A_E
2 Jul 2018, 20:43 PM
#9
avatar of A_E
Lead Caster Badge
Donator 11

Posts: 2439 | Subs: 6

2 Jul 2018, 20:45 PM
#10
avatar of Rosbone

Posts: 2155 | Subs: 2

VonIvan is shitting on the trees in this post! The trees are very offended. Please remove :snfPeter:
2 Jul 2018, 21:44 PM
#11
avatar of JohnSmith

Posts: 1273

Without an expert in wood we won't be able to agree on anything.
2 Jul 2018, 23:22 PM
#12
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

Nerf to maxims without nerf to trees is proof the mod team is biased.
3 Jul 2018, 01:22 AM
#13
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

3 Jul 2018, 02:56 AM
#14
avatar of Kpen97

Posts: 375

3 Jul 2018, 08:31 AM
#15
avatar of Qvazar

Posts: 881

jump backJump back to quoted post3 Jul 2018, 02:56 AMKpen97

Is that a fireplace I see?
The Sturmtiger will get a burning engine and the rockets inside explode.

(Burning) tree 1 - Krupp armour 0
A_E
3 Jul 2018, 09:12 AM
#16
avatar of A_E
Lead Caster Badge
Donator 11

Posts: 2439 | Subs: 6

I've been in talks with the GCS2 elders and we have decided to allow trees entry into the next qualification torunament. Congratulations trees, let's see where you go form here.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM

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