Login

russian armor

Steppes

19 Jun 2018, 19:54 PM
#1
avatar of Rosbone

Posts: 2144 | Subs: 2

The biggest issue with STEPPES is the hill surrounding the middle VP (GREEN). The SW team (RED) has to fight up a hill and tends to just shoot the ground, while the NE team (BLUE) gets to shoot down hill. The same goes for if SW flanks the NE team, they are again saved by an incline (GREEN). There is a slight incline for the NE team if flanking the SE team as well.

20 Jun 2018, 18:56 PM
#2
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

jump backJump back to quoted post19 Jun 2018, 19:54 PMRosbone
The biggest issue with STEPPES is the hill surrounding the middle VP (GREEN). The SW team (RED) has to fight up a hill and tends to just shoot the ground, while the NE team (BLUE) gets to shoot down hill. The same goes for if SW flanks the NE team, they are again saved by an incline (GREEN). There is a slight incline for the NE team if flanking the SE team as well.



Yes i full agree. I can't tell you anymore why I did not changed it in DBP with all the other changes. I just can guess I was thinking it is too much to change the hills.(from scope).

But this time def. this will get in. Its super unfair to south side. So let's see how much we can get rid of this hill situation.
20 Jun 2018, 19:15 PM
#3
avatar of Rosbone

Posts: 2144 | Subs: 2



Yes i full agree. I can't tell you anymore why I did not changed it in DBP with all the other changes. I just can guess I was thinking it is too much to change the hills.(from scope).

But this time def. this will get in. Its super unfair to south side. So let's see how much we can get rid of this hill situation.

Awesome! It takes about 25 seconds with the HEIGHT editor set to SMOOTH.
16 Jul 2018, 14:11 PM
#4
avatar of LordRommel
Senior Mapmaker Badge

Posts: 278 | Subs: 1

Here is the reworked version of Steppes:
https://steamcommunity.com/sharedfiles/filedetails/?id=1442638041

Central VP hill was smoothed. I have added some cover for infantry to move into the VP cap area. Furthermore i have damaged two of the fences to allow infantry from the right side to move into the central VP area.

16 Jul 2018, 14:55 PM
#5
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

Here is the reworked version of Steppes:
https://steamcommunity.com/sharedfiles/filedetails/?id=1442638041

Central VP hill was smoothed. I have added some cover for infantry to move into the VP cap area. Furthermore i have damaged two of the fences to allow infantry from the right side to move into the central VP area.



as we talked in steam.
thx again.

Will look into it soon.
23 Jul 2018, 13:02 PM
#6
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

23 Jul 2018, 17:59 PM
#7
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

Maybe it is only on my PC, but minimap looks to blurry when opened tactical map.
3 Aug 2018, 08:19 AM
#8
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

Maybe it is only on my PC, but minimap looks to blurry when opened tactical map.


screenshot? what do you mean?
3 Aug 2018, 09:43 AM
#9
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

New map looks better, than original one (it's get dashed offmap part), but resolution remained as original steppes minimap/tactical map has.


I am reffering to this changes:

03.Minimap/Tactical Map
-Changes so that the image of the minimap/tacticalmap appears with more resolution. A black edge appears as a result of this. (Maximize images to see the differences).

Steam (2) Kholodny Ferma


P.S. You have forgotten to add dashed offplay part of the map to Kholodnaya Ferma :lol:
4 Aug 2018, 17:04 PM
#10
avatar of Rosbone

Posts: 2144 | Subs: 2

Sturmpanther found another issue on Steppes.

The classic sight block on a hill problem.
Northwest side of the island, the hill is too large so units shoot each other UNDER the sight blockers. It requires additional units to sight for the attacking unit as it will fail the 2D FOW test.

(A) Smooth the hill?
(B) Add SHOT BLOCKERS underground?
(C) Both A and B.
(D) Do nothing?




Discussion of the issue on other maps.

4 Aug 2018, 21:51 PM
#11
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

8 Aug 2018, 14:26 PM
#12
1 user is browsing this thread: 1 guest

Livestreams

Offline

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

717 users are online: 717 guests
3 posts in the last 24h
6 posts in the last week
38 posts in the last month
Registered members: 49057
Welcome our newest member, maservices
Most online: 2043 users on 29 Oct 2023, 01:04 AM