Figured this might interest people: http://mediauk.gamerzines.com/direct/PCGZine_73.pdf
New screenshots too
And an interview with duffy !
CoH 2 preview from gamerzines
6 Dec 2012, 11:09 AM
#1
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6 Dec 2012, 11:43 AM
#2
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Great! ![:D :D](/images/Smileys/biggrin.gif)
![:D :D](/images/Smileys/biggrin.gif)
6 Dec 2012, 11:48 AM
#3
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Please note that Quinn told me final skins of both tanks and infantry (at least part of them) are not yet implemented (even in the beta) ![:) :)](/images/Smileys/smile.gif)
![:) :)](/images/Smileys/smile.gif)
6 Dec 2012, 11:56 AM
#4
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thanks Dane
6 Dec 2012, 11:58 AM
#5
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Germans get ALOT of different tanks I see. They have StuGs, P4's, Panthers, that fat Elephant Tank, Tigers (Most likely a call-in) and Ostwinds.
Looking at the tactical map screenshot. Stars are the VP's I guess (weirdly placed on the map though), only 3?! resource points. It looks like CP counter is on the top right, so we'll still have Commander Trees (wuuhuu).
Some interesting stuff in the interview aswell. Russians can tech easier/faster? then the Germans but have more Tiers and the buildings are more restricted in the type of units they build. The Germans need less tiers, and get a wide variety of units from them. Duffy also says that 'a replay system is being implemented'.
Looking at the tactical map screenshot. Stars are the VP's I guess (weirdly placed on the map though), only 3?! resource points. It looks like CP counter is on the top right, so we'll still have Commander Trees (wuuhuu).
Some interesting stuff in the interview aswell. Russians can tech easier/faster? then the Germans but have more Tiers and the buildings are more restricted in the type of units they build. The Germans need less tiers, and get a wide variety of units from them. Duffy also says that 'a replay system is being implemented'.
6 Dec 2012, 12:11 PM
#6
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They seemed impressed with the score screen too. Observer mode gonna be in too pretty please?
Commander system seems interesting but not completely explained in the article so I can't form an opinion without actually playing the game.
Commander system seems interesting but not completely explained in the article so I can't form an opinion without actually playing the game.
6 Dec 2012, 12:12 PM
#7
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And looks like we are also getting a lot more stats for after match reports.
We also get to see the Panzerwerfers in one screenshot![:D :D](/images/Smileys/biggrin.gif)
The bit about intelligence bulletins sound like an achievement system but with some sort of bonus i think. Basically to encourage newer players to try out different things i suppose.
Curious about the German officer system. Sounds like they are a bit key to German teching.
We also get to see the Panzerwerfers in one screenshot
![:D :D](/images/Smileys/biggrin.gif)
The bit about intelligence bulletins sound like an achievement system but with some sort of bonus i think. Basically to encourage newer players to try out different things i suppose.
Curious about the German officer system. Sounds like they are a bit key to German teching.
6 Dec 2012, 12:25 PM
#8
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Thanks Dane! Newspost is up. Let's continue this conversation there:
http://www.coh2.org/news/779/pcgzine-features-4-pages-of-coh2-goodness
consider this thread *locked
http://www.coh2.org/news/779/pcgzine-features-4-pages-of-coh2-goodness
consider this thread *locked
6 Dec 2012, 13:05 PM
#9
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Posts: 176
Thx !
Very interesting read mate ! and a lot of new details i didnt know about got me more pumped than ever.
Very interesting read mate ! and a lot of new details i didnt know about got me more pumped than ever.
6 Dec 2012, 16:52 PM
#10
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Posts: 83
Excellent, nice to get some more information on the game.
7 Dec 2012, 11:14 AM
#11
![avatar of Qvazar](/uploads/avatar/86.jpg?updated=1378136466)
Posts: 881
Curious about the German officer system. Sounds like they are a bit key to German teching.
Think brits! Vet1 is required for tier 2, vet2 for tier 3, vet3 for tier 4 buildings... MVGame
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