The HMGs don't have to be reinvented by things like minimum range etc.
Just use what has proven to work in CoH1.
HMGs should not be able to look as far as they can shoot. They are support weapons and thus should need a spotter (like in CoH1). And the supression is way too high right now for the MG42 with bulletin.
Especially the reduced line of sight would support flanking, casue the MG could not supress chasing units on max range anymore by itself. Flanking squads can come closer, increasing its change to get into grenade range and increasing the chance for at least one of two squads being able to get behind the MG. Right now you can comfortably supress one squad change target and also supress the second one.
Thank god for people with a brain in this topic. Totally agree.
http://www.youtube.com/watch?v=fq0NIfofQeE
Pretty much sums it up for me.
Thought he went up losing the fight to the small arms fire of that mg. Video's like this really make you wonder what Relic was thinking when they balanced this.