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the GOOD about COH2

23 Aug 2013, 14:24 PM
#1
avatar of Z3r07
Donator 11

Posts: 1006

Thought we needed to mention a couple of good things about the game.

-I personally LOVE the new cap system. I didn't think I would but it's a very nice change.

-True sight is also very nice feature, can't believe it took all this time for a strategy game to do this.

-I like the addition of watch tower and repair station and think it should be implemented in more maps.

-Ice cracking is cool (please don't talk about blizzards,we all know)

-Footprints and tracks in winter maps is nice.
23 Aug 2013, 14:35 PM
#2
avatar of Infernalis

Posts: 44

True sight already exist in RTS like Men of War, and it's even better with each crew member in a tank having his own line of sight for example. The good thing with COH2 is you can now hide behind houses and hedges but you also have your fair share of weird things.
23 Aug 2013, 14:43 PM
#3
avatar of Blovski

Posts: 480

Smoke. Love smoke.
23 Aug 2013, 14:43 PM
#4
avatar of MadrRasha

Posts: 252

Im tbh pleased with the whole game, it has everything vCoH had with improvements that i like (and the small ones that are worse dont affect me as much i guess)
Cheers
23 Aug 2013, 14:46 PM
#5
avatar of Ztormi

Posts: 249

No mixed 2on2.
Such a rage enducing games me and my friend had in Coh1. Teamgames are actually playable and even fun now.

23 Aug 2013, 14:59 PM
#6
avatar of Z3r07
Donator 11

Posts: 1006

jump backJump back to quoted post23 Aug 2013, 14:43 PMBlovski
Smoke. Love smoke.


Yeah was going to mention it! love the rendering.
23 Aug 2013, 15:02 PM
#7
avatar of MadrRasha

Posts: 252

jump backJump back to quoted post23 Aug 2013, 14:46 PMZtormi
No mixed 2on2.
Such a rage enducing games me and my friend had in Coh1. Teamgames are actually playable and even fun now.

Sooooooo trueeee!!!
5 Sep 2013, 12:38 PM
#8
avatar of NoLuckyStrike

Posts: 123

7 good points for 50 euro seems fair... :D I love the new Recon and Strafe Planes, wich circelin on the field now^^
5 Sep 2013, 14:09 PM
#9
avatar of Abdul

Posts: 896

yea those are some good additions to the game, too bad there are bad things that take away from the positive experience.
5 Sep 2013, 14:40 PM
#10
avatar of c r u C e

Posts: 525

7 good points for 50 euro seems fair... :D I love the new Recon and Strafe Planes, wich circelin on the field now^^


I love where this is going :wub:
5 Sep 2013, 15:17 PM
#11
avatar of undostrescuatro

Posts: 525

better look and feel.

reverse buttom (i wish you could shift reverse)
all units are call ins. capping zone.
i love Molotov.
i like the mgh diferences.
i like the smoke. i wish it lasted 2 seconds longer.
i like the units design.
i like ramming.
i like that matches last less. (i feel like)
more variety of grenades.
units are very different from each other.
5 Sep 2013, 15:23 PM
#12
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

The way snipers cloak
21 Sep 2013, 16:07 PM
#13
avatar of karolus10

Posts: 45

The way snipers cloak


Yes, new cloaking system is great, much better than in vCoH
Also i started to very like capping areas and true-sight and possobilities related with it like working smoke screens and ambush possibilities, yet tanks could had slightly smaller FOV at rear and sides :).
21 Sep 2013, 16:46 PM
#14
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

The way snipers cloak

+1
21 Sep 2013, 16:59 PM
#15
avatar of Turtle

Posts: 401

I like the light vehicle use in the mid game, even if that mid game can be a bit short lately. It's still nice to see things like Scout Cars, Armored Cars, and more.

I also really like the way planes work, especially now with the new loiter mechanics. Although AA could use tweaking, the whole thing given time is becoming a great mechanic.
21 Sep 2013, 18:05 PM
#16
avatar of Blovski

Posts: 480

Off-map vehicles having fuel costs just seems so much better to me.
None of those scorched earth booby traps. Those were worse than the Brits.
People in 1v1 are so much nicer than they were in COH 1 by the time I got into it. In 2v2 it's only marginally less ragey, but there you have it.
Bulletins and commanders visible pre-game makes for some interesting mindgames.
21 Sep 2013, 18:41 PM
#17
avatar of rejfor

Posts: 101

- no useless mortars;
- no CHEATING veterancy for Germans;
- snipers cannot rape so easily like in COH1;
- soldiers die faster so there is no any lucky bastard who can run through two riflemen squads and not die;
- more possibilities for comebacks - in COH1 if you lose fuel at the beginning it's an end for you;
- AA units now can be REALLY helpful;
- RED FUCKING ARMY!
21 Sep 2013, 18:47 PM
#18
avatar of Turtle

Posts: 401

Oh! The veterancy change to give and receive damage. A great change to help even out the playing field and allow late purchase infantry to have a chance to gain vet. Same for weaker vehicles and guns.
21 Sep 2013, 21:09 PM
#19
avatar of karolus10

Posts: 45

OH, and I forgot about one awesome (yet small) thing in CoH2 I very like - Game time counter on top, you don't need to use stopwatch to know if you're good with time :).

Also upkeep system In CoH 2 is very nice too, It's challenging to keep the lead and allow to come back and fight after loosing one engagement ;-).
21 Sep 2013, 21:30 PM
#20
avatar of Le Wish
Patrion 14

Posts: 813 | Subs: 1

+1 on the gametime!

Truesight cant be stressed enough and smoke in combination with this.

The commander system, brings alot of flexibility into choice of doctrine and more personal way to play.

Cappingzones, no more cheesy bikepushes.

Sinking tanks through Ice.

Overall enjoying teamgames more in CoH2.

Vet abilities on all units and a vet system that makes more sense.

Nice variety of mines.

The dev support that goes into the game (patches, updates), as well as the communitywork with twitch and all, that relic does.

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