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russian armor

German Mortar

28 Jan 2018, 08:59 AM
#1
avatar of Rantanplan

Posts: 39

Next Balance Issue, Retreat Time for Mortar.
U need bout 6 to 7!!!!!! seconds, till the mortar moves his ass to run back to base.
EVERY Nade kills him, even a molotov because it DOES NOT retreat like the other mortars.

The sowjet 120 is 2x faster at retreating.
Not
28 Jan 2018, 09:03 AM
#2
avatar of Not

Posts: 46

What do you mean? All mortars has a bug, when its retreat only after a shot was made.
28 Jan 2018, 09:07 AM
#3
avatar of ferwiner
Donator 11

Posts: 2885

The german one is more cost effective and teleports, soviet ones are harder to kill due to to bigger crew but are much less cost effective when it comes to dealing damage. Between the soviet ones: one has teleport but dies with one man left, the other has the loop of death becouse it doesn't teleport but it can retreat with one man.
28 Jan 2018, 10:04 AM
#4
avatar of Rantanplan

Posts: 39

The german one is more cost effective and teleports, soviet ones are harder to kill due to to bigger crew but are much less cost effective when it comes to dealing damage. Between the soviet ones: one has teleport but dies with one man left, the other has the loop of death becouse it doesn't teleport but it can retreat with one man.


Hm, dont know, but sowjet mortars make enough dmg to deal with german mortars, thats a fact.
AND they are 6man squads, thats the problem.
IMO they sukked completely at balancing sowjets this patch, first with the costs for tanks and second with 6man squads damagedealing.
Thats why everybody rages around after playing higher ranked 2vs2 with germans.
and THATS a fact, u have just to look at the games since patch.
8 of 10 games are sowjet included and 5 of these 8 games are double sowjet, brits are nearly out, compared to the time before dec update.
Coincidence?
28 Jan 2018, 10:05 AM
#5
avatar of Rantanplan

Posts: 39

jump backJump back to quoted post28 Jan 2018, 09:03 AMNot
What do you mean? All mortars has a bug, when its retreat only after a shot was made.


None of em does THAT picknick like the Wehrmacht-Mortar.
just try it in cheat mode.
28 Jan 2018, 10:13 AM
#6
avatar of ferwiner
Donator 11

Posts: 2885



Hm, dont know, but sowjet mortars make enough dmg to deal with german mortars, thats a fact.
AND they are 6man squads, thats the problem.
IMO they sukked completely at balancing sowjets this patch, first with the costs for tanks and second with 6man squads damagedealing.
Thats why everybody rages around after playing higher ranked 2vs2 with germans.
and THATS a fact, u have just to look at the games since patch.
8 of 10 games are sowjet included and 5 of these 8 games are double sowjet, brits are nearly out, compared to the time before dec update.
Coincidence?


Soviet mortats in general are much better against other mortars than actually at dealing damage to infantry. That is why it is not easy to counter them with mortars of your own. If you want to do that you need to either reposition often, or build a ht or reinforcement bunker or go for mortar halftrack. If you just stand still you will most probably die becouse of 4 men. On the other hand the german mortar is much, much better at dealing with its actual targets becouse of its high rate of fire compared to other mortars. Squad size is pretty much its only disadvantage.
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