instead of adding a fifth man to grenadier
Posts: 2635 | Subs: 4
Permanently BannedNo need fix that have problem in game, beter add same (axis lovers logic )
Posts: 34
Permanently BannedPosts: 464
Posts: 464
Honestly id like to see them get a 5th man but also a cost increase ofc.You i am watting for that video you told me USF oP MORE OP op op op please put video i am dying i am watching your chanel and you havent uploaded
Posts: 2243
this will be too OP if they take 5 men squad i would decrease the accurance and their rifles damage Plus more popcap and manpower
how can be grens op when there are IS with double vickers, 5model terminator squads in game?
and dont tell me the brit mg is weak....its must be buffed since last patch, it supress mostly instantly few squads...and make more dmg than mg42
Posts: 162
how can be grens op when there are IS with double vickers, 5model terminator squads in game?
and dont tell me the brit mg is weak....its must be buffed since last patch, it supress mostly instantly few squads...and make more dmg than mg42
I find it super funny how infantry sections start with 4 models and come on top in a 1v1 with a gren most of the time (better base squad) and they then can upgrade to 5 man squads and then get double weapon upgrade and they are cheaper to reinforce (28 manpower) than grens are (30 manpower). Not to mention that after the early game you will lose every engagement versus IS unless you blob or have your infantry in heavy cover with sniper support...
Posts: 1930
I find it super funny how infantry sections start with 4 models and come on top in a 1v1 with a gren most of the time (better base squad) and they then can upgrade to 5 man squads and then get double weapon upgrade and they are cheaper to reinforce (28 manpower) than grens are (30 manpower). Not to mention that after the early game you will lose every engagement versus IS unless you blob or have your infantry in heavy cover with sniper support...
too weak to be a 280 4 men but too strong to be a 280 5 men squad.
This is also why adding a fifth man to grenadier is a bad idea. The british tommy isn't even properly balanced yet.
Posts: 464
and how did your p4 got buffed its pen and fuel reduced and its same price as cromwell and its better in every way its MG its pen vs tanks and vs infantry and cost the same
I find it super funny how infantry sections start with 4 models and come on top in a 1v1 with a gren most of the time (better base squad) and they then can upgrade to 5 man squads and then get double weapon upgrade and they are cheaper to reinforce (28 manpower) than grens are (30 manpower). Not to mention that after the early game you will lose every engagement versus IS unless you blob or have your infantry in heavy cover with sniper support...
Posts: 464
Dude dont think of british only personalyl i hate british they are insanly OP i am a USF player but dont think only british if 5 men squad pop cap reduced and manpower reduced PLUS 5 men squad in grenadiers then riflemen would have no chance
how can be grens op when there are IS with double vickers, 5model terminator squads in game?
and dont tell me the brit mg is weak....its must be buffed since last patch, it supress mostly instantly few squads...and make more dmg than mg42
Posts: 13496 | Subs: 1
Dude dont think of british only personalyl i hate british they are insanly OP i am a USF player but dont think only british if 5 men squad pop cap reduced and manpower reduced PLUS 5 men squad in grenadiers then riflemen would have no chance
PzIV is not better than Cromwell in every way.
Cromwell has far superior mobility.
The tank commander give it the unit better accuracy and better sight.
The penetration of the PzIV is only better at max range and Cromwell has better penetration closer.
Cromwell 135/120/105
PzIV 125/115/110
I would personally choose the Cromwell over the PzIV in most cases.
Posts: 162
and how did your p4 got buffed its pen and fuel reduced and its same price as cromwell and its better in every way its MG its pen vs tanks and vs infantry and cost the same
PzIV is not better than Cromwell in every way.
Cromwell has far superior mobility.
The tank commander give it the unit better accuracy and better sight.
The penetration of the PzIV is only better at max range and Cromwell has better penetration closer.
Cromwell 135/120/105
PzIV 125/115/110
I would personally choose the Cromwell over the PzIV in most cases.
As you can see the pz4 is really only good if you have two of them or if it is supported by stugs/paks. Seeing as the pz4 feels so meh for what I am paying I normally only get it if I'm not sure if the enemy is about to field some armor himself. If I'm sure he isn't I would much rather go ostwind or if I'm sure I'm lagging behind in tech/map control I much rather go for a stug.
I would also choose a cromwell over a pz4 for the reasons already said plus that the cromwell has smoke shells as well as the emergency war speed and can even get vehicle tracking...
Posts: 2243
grens are now the mostly the weakest infantery and IS are mostly the strongest with cover and its double upgrades
Posts: 144
Posts: 464
Yes but p4 has more armor 180 cromwell 160
PzIV is not better than Cromwell in every way.
Cromwell has far superior mobility.
The tank commander give it the unit better accuracy and better sight.
The penetration of the PzIV is only better at max range and Cromwell has better penetration closer.
Cromwell 135/120/105
PzIV 125/115/110
I would personally choose the Cromwell over the PzIV in most cases.
Posts: 464
and p4 has OP vet for exable vet 2 with armored skirts that a cromwell and sherman will have really hard time penetrating it and p4 has enought armor at vet 0 180 armor and cromwell with shemran have 160 even comet cant sometimes pen p4 armor
As you can see the pz4 is really only good if you have two of them or if it is supported by stugs/paks. Seeing as the pz4 feels so meh for what I am paying I normally only get it if I'm not sure if the enemy is about to field some armor himself. If I'm sure he isn't I would much rather go ostwind or if I'm sure I'm lagging behind in tech/map control I much rather go for a stug.
I would also choose a cromwell over a pz4 for the reasons already said plus that the cromwell has smoke shells as well as the emergency war speed and can even get vehicle tracking...
Posts: 2243
Yes but p4 has more armor 180 cromwell 160
allie tank could have 0 armor...if the p4/ panther cant hit anything on the move..than the opponent armor is irrelevant
you dont need armor, when you cant hit..
Posts: 464
dude USF has only that ability to not miss in the move which is preatty good but shemrans cant pen a lot of tiems stugs and p4 and stugs has 140 armor PLUS all the other factions have the same penalty on the move so yeah not big problem and USF doesnt even ahve htat storng tnaks only jackson spam in the late game but i always get rifle company so i could use useful shermans
allie tank could have 0 armor...if the p4/ panther cant hit anything on the move..than the opponent armor is irrelevant
you dont need armor, when you cant hit..
Posts: 3602 | Subs: 1
dude USF has only that ability to not miss in the move which is preatty good but shemrans cant pen a lot of tiems stugs and p4 and stugs has 140 armor PLUS all the other factions have the same penalty on the move so yeah not big problem and USF doesnt even ahve htat storng tnaks only jackson spam in the late game but i always get rifle company so i could use useful shermans
That's just more noob friendly, this is why the majority of noobish Axis players are asking for it. In a fight average/good players already always stop before firing. Microing a sherman or panther that's the same principle, you do not want to jeopardize your dps with a 75% or 65% chance to hit.
Sometime I hope Coh3 brings reverse change on this matter, papermade Pz4 that have 75% chance to hit on the move and armored sherman with 65%, and see the same people coming here as crybabies because their tank don't pen enough..
Posts: 464
Dude i am in your side i know when i play axis and soviets i always stop my tanks when they are about to fire but they might dont know
That's just more noob friendly, this is why the majority of noobish Axis players are asking for it. In a fight average/good players already always stop before firing. Microing a sherman or panther that's the same principle, you do not want to jeopardize your dps with a 75% or 65% chance to hit.
Sometime I hope Coh3 brings reverse change on this matter, papermade Pz4 that have 75% chance to hit on the move and armored sherman with 65%, and see the same people coming here as crybabies because their tank don't pen enough..
Posts: 35 | Subs: 1
Give them a squad leader unit which is different from the other models.
Like an MP40 with pioneer dmg model.
Maybe a T3 or T4 upgrade for them?
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