target size doesn't matter to supression on green cover (cause the multiplayer is greatly reduced by 1/10)
Hmg firing on units in heavy cover have *0.5 modifier as most weapons...
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target size doesn't matter to supression on green cover (cause the multiplayer is greatly reduced by 1/10)
Posts: 4474
yes but the suppression become same as a cons squad rifle in green cover
Hmg firing on units in heavy cover have *0.5 modifier as most weapons...
Posts: 13496 | Subs: 1
yes but the suppression become same as a cons squad rifle in green cover
Posts: 4474
i tested with all mg(dshk) too and they get supressed while they should not (cause green cover make suppression multiplayer x0.1) soo it seems like all mg holder doent benefit form the 0.1 bonus
why are talking about it? if you want test all the hmgs in heavy and see if they get pinned about the same time, if not do not.
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Hmg firing on units in heavy cover have *0.5 modifier as most weapons...
Posts: 13496 | Subs: 1
While most things in green cover, such as damage and accuracy, are reduced by 50%, suppression received in green cover is indeed reduced by 90% as opposed to the 0% from yellow cover.
Posts: 4474
yes but really it's almost 0 it doesn't matter
Suppression is related to being hit thus target size is factor. That was my point.
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Posts: 4474
Looking at the GIf i would say the maxim has some guys who are not close enough to the sandbags to get green cover, and so they get supressed1 they are all in green cover 2 look at the other img ,I made the mc invulnerable and they still get suppressed with 1 man squad in green cover on the first burst
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