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i am very pissed about those vetos being removed for 1v1 lol
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no düsseldorf and gelsnkirchen means 2 vetos more anyway so stop whining
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I played an automatch 3v3 on City 17 after the patch was downloaded so they are still in the pool.
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Not quite, the vetoes broke so you can't use your last one.
Thanks to the balance modders for making the patch happen. Obviously it;s not your fault that things broke, it's the nature of the game.
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Like crossing in the wood failed from the minimap?
But strange thing, in the 2vs2 cup it worked.
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Well, technically the 1v1 and the 2v2 version are different maps now. That said, they still should use the same figure for the minimap, so....
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Since then was Hamlet on the removal list? Did I miss that in the original post or did Kyle edited it?
Hamlet was a good map, don't get it why its getting removed.
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You'd have thought Relic could have at least done a QA pass on the patch text. There are still typos in it. (Stand Fast, Air Supremacy Operation, Airborne Assault and M83 Cluster Mines so far and Fire Up still isn't fixed)
They can afford to write all this fancy PR text in their patch announcements but they can't afford to run the patch the community modders made and balanced for them for free through a spell checker?
At this point I'd be happy to polish up the commander text myself if that's what it takes.
(In the event that the community modding team actually would be interested in having someone write/rewrite tooltips and game text see post #461 in the Winter Balance Preview Mod Feedback thread on the official forums for a previous example of my work: https://community.companyofheroes.com/discussion/243342/winter-balance-preview-mod-feedback/p16 )
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Yes Hamlet was first not on the list. We had a reworked version (which made the map better but still favoured for south side)
But Relic decided to remove it now complete.
And i think most 2vs2 player will be super fine with that
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Well, technically the 1v1 and the 2v2 version are different maps now. That said, they still should use the same figure for the minimap, so....
Anyone else find the Crossing in the Woods minimap to be broken? The background image was far tinier than the territory outlines. Very disorientating.
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Ok, thanks for the clarification. So the reworked version is in custom games, or is it still the original one?
So are there anywhere notes on what changed from 2.0 to live game?
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Good question. Not sure if they are in custom or compelte removed, because it was a community map.
Patchnotes and co.
Go back to my first thread here^^
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It says custom games in the notes.
And no I don´t want the full notes, they are not hard to find. I asked if there is a changelog of all the changes from 2.0 to live. For example, I noticed changes to hit the dirt, but only because Smith mentioned it. And going throw all the pages just to see if something else got changed is exhausting, whats why I asked.
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Anyone else find the Crossing in the Woods minimap to be broken? The background image was far tinier than the territory outlines. Very disorientating.
Also, very much sad panda that the anti-ghosting changes didn't make it
Ok, thanks for the clarification. So the reworked version is in custom games, or is it still the original one?
So are there anywhere notes on what changed from 2.0 to live game?
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