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russian armor

Reccomend cpu for the game?

12 Dec 2017, 08:42 AM
#1
avatar of Nivniv

Posts: 2

Hey i have i5 7600 and i think it is not enough to run the game or i need to upgrade for i7 7700k or buy new pc with i5 8600k six core cpu.toughter with gtx 1060 6gb. So what is your opinion?
12 Dec 2017, 09:14 AM
#2
avatar of John Bravo

Posts: 69

Sounds like overkill to me. The problem is - coh2 has really bad optimization, so you can't run it steady 60fps/1080p on ANY cpu or gpu.
12 Dec 2017, 09:32 AM
#3
avatar of Stark

Posts: 626 | Subs: 1

ok, have i5 7600k and gtx 1070 - still can't play on max setting in a game that has more than 4 years...

Bad optimization
12 Dec 2017, 09:46 AM
#4
avatar of Nivniv

Posts: 2

But with i5 7600k and gtx 1070 you will probbly run the game with low AA means fxaa. And its fine as 60 fps stable????
12 Dec 2017, 16:21 PM
#5
avatar of blvckdream

Posts: 2458 | Subs: 1

The game looks better on low AA anyways. Everything maxed out and low AA is good. No need to upgrade your CPU. COH2 is more GPU heavy anyways. Your CPU wont limit your FPS
12 Dec 2017, 17:32 PM
#6
avatar of Swift

Posts: 2723 | Subs: 1

I play on an i5 6600 and a 1060 6GB and my game runs fine, solid sixty pretty much most of the time. if you play a lot of teamgames you might find things slow down more, as well as certain effects on maps that are particularly intensive (areas of snowfall on La Gleize for example).
12 Dec 2017, 18:29 PM
#7
avatar of ferwiner
Donator 11

Posts: 2885

Buying components just to satisfy the needs of broken coh2 antialiasing is not exactly a smart thing to do imho. Also antialiasing should be done on your GPU, if it really does use CPU power, its even more broken than I thought it is in this game.
12 Dec 2017, 18:36 PM
#8
avatar of Array
Donator 11

Posts: 609

I’m running an i5 760 but it’s overclocked to 3.8. Runs really well with my 970 on very high settings At 1440p. It does dip below 60a fair amount but I have gysnc so don’t care.

(Autocorrect just changed gsync to gay chicken lol)
12 Dec 2017, 22:58 PM
#9
avatar of Rosbone

Posts: 2145 | Subs: 2

If you are playing 3v3 or 4v4 you may want a good CPU. Calculating sight, pathing, etc for hundreds of units will be CPU dependent. If your GPU doesnt handle the physics it may be offloaded to your CPU as well.

The major grind for COH2 is the density of alpha blended textures like smoke. Relic really upped the quality of these graphics meaning that more textures are being applied. The ground in a map can have several layers of textures that are blended. This means for the ground, each pixel is drawn 4 to 30 times per frame. Add some smoke on top of that and the pixels are being drawn an additional 10 - 50 times. Not just drawn, but blended with the current frame buffer. This WILL cause your FPS to drop to the ground. It is like asking your GPU to draw the game at 60 x (30+50) FPS. Put anti-aliasing in the mix and its just too much for most GPUs.

My guess is that a better GPU will always help more than a CPU. Then turn off AA and then lower physics quality until it doesnt choke <444>_<444>
13 Dec 2017, 00:28 AM
#10
avatar of Cyanara

Posts: 769 | Subs: 1

jump backJump back to quoted post12 Dec 2017, 09:46 AMNivniv
But with i5 7600k and gtx 1070 you will probbly run the game with low AA means fxaa. And its fine as 60 fps stable????


I don't think COH2 does FXAA, just MSAA. I could be wrong, but you can definitely disable it in-game and force FXAA through the Nvidia Control Panel.

A GTX1070 will be very underutilised as the game goes on. The game engine is just very poor at using CPUs properly (similar to PUBG), which means the GPU doesn't get enough instructions to keep it running at full capacity. You'll notice very little difference between the two CPUs you've mentioned. I'd go for the 6-core just for the advantages that those extra cores will provide in other applications and games.

As others have mentioned, the larger the map and the longer the match runs for, the more your CPU and FPS will choke. That hardware should keep 1v1 matches reasonably above 60fps for most, if not all, of the game though.

No need to upgrade your CPU. COH2 is more GPU heavy anyways. Your CPU wont limit your FPS


Uh, no. The exact opposite. The only time any modern GPU is likely to struggle in this game is smoke and fire particle effects are happening, which is very much another optimisation issue.
13 Dec 2017, 10:59 AM
#11
avatar of blvckdream

Posts: 2458 | Subs: 1

jump backJump back to quoted post13 Dec 2017, 00:28 AMCyanara

Uh, no. The exact opposite. The only time any modern GPU is likely to struggle in this game is smoke and fire particle effects are happening, which is very much another optimisation issue.


My game is capped at 60 FPS. I have a 6600k and it never goes over 50% load while GPU peaks out at 100% during explosions/smoke. So yes GPU is going to bottleneck your FPS unless you have a very very old/bad CPU.
14 Dec 2017, 02:19 AM
#12
avatar of Intelligence209

Posts: 1124

4.0 QuaD core and you should be good to go
14 Dec 2017, 09:30 AM
#13
avatar of Cyanara

Posts: 769 | Subs: 1



My game is capped at 60 FPS. I have a 6600k and it never goes over 50% load while GPU peaks out at 100% during explosions/smoke.


Yeah, um, that's exactly what I just said. The 2D effects are terribly optimised, but they are literally the *only* thing in the game that will use much of your GPU, and they don't happen much. The rest of the time both the GPU and CPU remain very underutilised simply due to poor game code failing to feed the CPU enough, which then fails to feed the GPU enough.

Simply put: You can't overcome this game's poor code with high-end hardware. Past a certain point, any benefits are marginal.
14 Dec 2017, 10:07 AM
#14
avatar of ferwiner
Donator 11

Posts: 2885



My game is capped at 60 FPS. I have a 6600k and it never goes over 50% load while GPU peaks out at 100% during explosions/smoke. So yes GPU is going to bottleneck your FPS unless you have a very very old/bad CPU.


How exactly do you expect a game that uses up to 2 threads (usually the second one is barely used) to go over 50% on 4 core cpu?
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