is that mg(+2% acc,+3%health) bulleting good? but as i know that is not health instead damage. Mine is same too, but i use PG +9 % veterancy instad of that brotherly love bulletin.
My question is what kind of doctrines do you bring in 1v1? Interested in german but you can write SU too. Mine is 1. Fortified Armor Strategies, 2. Joint Operation Doctrine 3. Jaeger Inf.
Nowadays i see Hans playing with the howitzer doctrine from beta. Is that good? You can spam reliefs if you put them near reinforce bunker or in base and drop flame on them with mortal halftrack.
Hey Akosi,
Soviet
- Anti-Infantry Tactics. (DLC)
- Mechanized Support Tactics. (Collectors Edition)
- Guard Motor Coordination Tactics. (Free)
Ostheer
- Joint Operations Doctrine. (DLC)
- Lighting War Doctrine. (Collectors Edition)
- Spearhead Doctrine
These are the commanders I typically use. I feel the 3 set of commanders give me 3 styles of play which I can adaptively apply to the situations that arise. When I am playing with Ostheer especially, I tend to not pick my commander not as early incomparison to if I am playing with Soviets. I sense you already have a similiar spread with regard to your German doctrines to I.
For me Joint Operations is the best and most flexible Ostheer doctrine in the game. It is a doctrine that I have due to its ability to complement any Soviet army composition with pak43, arty and best of all recon. Recon is invaluable! This is a doctrine I tend to pick when I know I will possibly begin to float manpower and I'll quickly sink 600MP on arty/pak43 depending on what my opponents composition is.
Lighting War Doctrine = Jaegar Infantry. It is very similiar but I feel Lighting War Doctrine that bit better. I generally use this doctrine when I have 3-4 grens and my opponent has a heavy infantry based army composition such as cons, guards, shocks and t2 play. The support weapons melt to g43 and you don't have to stand still when your LMG fires, which against t2 Soviets might get you pinned.
Spearhead = Fortified Armour. I they achieve similar roles with Panzer Tacticon and Recon flight. Only real difference is the Elephant or MHT to suit your own style. Anyway I feel these are 2 great doctrines against Guard/SU-85 play which. The Panzer Tactication is invaluable at instantly breaking button. I tend to use these Panzer Tactiation doctrines less as I generally have good vehicle placement and use mortar smoke well premeptively. I do feel Fortified Armour is better though due to the elephant providing that range advantage!
As you can see though my Ostheer doctrines are in place to some what counter those very generic and popular Soviet build orders and army compositions. I go into games not with a fixed mid-late game stratergy. I only approach early game with a stratergy and the rest I adapt to as the game progresses and this is where my Ostheer doctrines are complementing to fill in the gaps or solidfy my army composition strengths.