Ok, lets talk about something different now, Talore suggested on changing Soviets Crew Repair with something else. There are three doctrines with this ability.
-Soviet Industry
With a vehicle focus I would think Salvage engineers maybe a good idea so they gain more fuel for more tanks
- Armored Assault Tactics
This is another armored based doctrine. I am thinking either conscript repairs or Repair Stations
-Guard Motor Coordination
With the separation of guard Upgrades Conscript PTRS maybe a good combo. Guards with DP 28s could button the vehicle while conscripts with PTRSs could go and hit the vehicle with PTRS fire.
Conscript PTRS
To me this ability is a little on the weak side so I have a couple ideas how it can be improved
-Allow Combat Engineers to upgrade to this
and/or
-to have either 3 PTRS or able to upgrade to a third.
I am still not sure how NKVD or Shock Army should be changed but I have a couple new ideas. I sort of got the idea from these quotes.
Shock army:
Conscripts PPsh->Hit the dirt
ML20->KV-1 or KV-2
Rapid conscription->hit the dirt
The idea of the KV2 is growing on me. The KV2 is a tank meant for siege or offense.
- Rapid conscription that gives pre-nerf Penal flamer squads
I would rather not want to see of Penal Flamers but I remember Penal Oorah maybe incorporate this like the Encirclement's Sprint which may also give Maxims their sprint back, doctrinally anyways.
Shock Army
-0 CP: Elite Oorah.
All infantry squads can now Oorah.
-2 CP: Shocks
-2 CP: 120mm mortar
-12 CP: IL 2 Attack
-14 CP: KV2
NKVD
-0 CP: Radio Intercept
-0 CP: Elite Oorah
-2 CP: Hit the Dirt
-3 CP: PTRS upgrade
-6 CP: Fear Propaganda
I wonder how effective is hit the dirt and PTRS upgrade combo is?