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russian armor

Frequent sync errors

19 Oct 2017, 18:19 PM
#1
avatar of kwok

Posts: 60

Hello,

I've been getting a lot of sync errors in my mod on multiplayer recently. I can't seem to narrow down the cause except that it happens when there are vehicles on the field (just inf is fine).
Any suggestions on narrowing down or tips in reducing sync errors?
19 Oct 2017, 19:26 PM
#2
avatar of SneakEye
Senior Modmaker Badge

Posts: 817 | Subs: 5

I recommend to play with one faction per match. Then you can find the faction which contains the bug (if it's a bug in one faction, mostly it is ;)). Then try to watch the replays to find corresponding scenario's, same vehicles or the usage of abilities. You can always watch the replay of the latest match, even if it crashed.

However, are you sure that it is caused by your mod? Sync errors happen often in the vanilla game aswell.
21 Oct 2017, 15:59 PM
#3
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

Is this a Win Condition Pack with SCAR?
31 Oct 2017, 11:07 AM
#4
avatar of kwok

Posts: 60

Sorry been a while since i checked the forum.
There is a combo of win condition with SCAR as well as tuning pack. I haven't thought about isolating them one at a time. I noticed this started happening as soon as I added a particular ability, but when I removed the ability the error persisted. I'll do more testing with different WC and tuning packs on.

So far I only have 1 faction and every time I check the replays it's super inconsistent on when there is the error but almost for sure every game.
1 Nov 2017, 00:30 AM
#5
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

Just wanted to point out that sync errors can also be caused by SCAR used in a way that is not synchronized between players.
2 Nov 2017, 19:12 PM
#6
avatar of kwok

Posts: 60

I tried just using the base VCOH win conditions and still the same issue. Eventually it hit a sync error. But it did feel like it took longer to get to that point.
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