Login

russian armor

Weird for riflemen to lay the doctrinal mines faster?

Vaz
11 Jun 2017, 04:51 AM
#41
avatar of Vaz

Posts: 1158



You are simply wrong on that, Sturmpioneers plant their mines at exactly the speed Pioneers plant a single S-Mine field.

On top of that, you are wrong about S-Minen as well, they do 40 damage each and (unlike all mines except Soviet tripflares) are capped at killing one model maximum. Four S-Minen thus have a damage potential of 160, which is just enough to kill two models. They also have less penetration than all other mines, allowing even a Universal Carrier to drive over them without taking any damage, and they come with fucking signs around them.

Ergo: If you lose a squad to S-Minen, you are either among the most stupid players of this game, or you didn't keep an eye on your backyard (to prevent a player laying mines in your retreat path) and didn't use healing, which means you are among the worst players of this game. Take your pick…


Incomplete mine fields can be instantly deployed, so keeping an eye on your backyard really doesn't matter. Those mines can be laid under fire, creating a significant delay to disarm them.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

785 users are online: 785 guests
1 post in the last 24h
8 posts in the last week
38 posts in the last month
Registered members: 49081
Welcome our newest member, kavyashide
Most online: 2043 users on 29 Oct 2023, 01:04 AM