So like volks blobs? They're bad but they still make the game go longer? The point is, you shouldn't be calling for nerfs for the sake of "quality of life". Going off your football analogy, if the refs and rules allowed it, the other team could go stand in the back and just catch shit, but they'd still lose because it's stupid. Basketball players could all just stand in the key, but it's stupid and if they do they'll lose. You could make 4 mortars as ost and end up losing but still probably wipe a couple squads. Doesn't mean making four mortars needs to be changed. OP shit gets nerfed.
If neither team did anything, would it not technically be a draw? Unless I understood you wrong. The difference is that 4 Mortars can be easily pushed off the field. Double Mortar Pit supported by Bofors simply can´t be. Not until you get tanks and even then, all he needs is an AT gun, because bringing infantry support to a proximity of Bofors is suicide. I also haven´t said they lose all the time. Sure, I beat them, but they must have beaten somebody on the way, right? It´s not like it is a losing strategy automatically, only if they are noobs(which they usually are, but not always). If they actually know how to control their infantry and tanks, you are in deep trouble. The scale on which something is happening matters, not just the principle. People don´t build 4 mortars, because it is a stupid strategy and doesn´t work. However, people do build emplacements pretty often, because it actually works quite well. I mean, if he keeps building them, it must have worked out for him in the past hasn´t it?