CoH2 vs DoW3 players comparison
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Posts: 1554 | Subs: 7
Posts: 1664
+1
Good analogy. I remember that movie. Here is one clip that backs up what your saying;
Even EA started to figure this out a few years ago.
How Electronic Arts stopped being the worst company in America
https://www.cnet.com/news/how-electronic-arts-stopped-being-the-worst-company-in-america/
Current Nexon CEO (big asian free-to-play publisher) about EA leadership and false dichotomy in the gaming business;
http://www.gamesindustry.biz/articles/2014-06-17-nexon-ceo-precious-little-good-art-coming-out-of-industry
Coh 2 AKA: Gremlins 2
Posts: 2181
Posts: 2885
It will get Mac and Linux support so that's pretty cool
Did you know that coh2 actually has that support for a long time? And the linux version is even better optimised that windows one. The problem is, you can't mix these versions in one multiplayer match, so the linux version is rather dead.
I wonder if it is going to be similar with DoW3 and as they are based on same engine, I suppose it is.
Posts: 3421 | Subs: 11
The promotion email lets you assume the multiplayer is cross-platform:
We're excited to announce that we've partnered with the team at Feral Interactive to bring Warhammer 40,000: Dawn of War III to Mac and Linux platforms! Feral helped out with the Mac and Linux ports of Dawn of War II and Company of Heroes 2, and we couldn't be happier for them to help bring Dawn of War III to a brand new audience.
Dawn of War III will launch on Mac and Linux in just a few short weeks, on June 8th, 2017. Now all players will be able to do battle as the Space Marines, Eldar, and Orks in an epic campaign, and spectacular multiplayer matches against players around the world.
For more information, check out the FAQ we posted on DawnOfWar.com. For more updates about Dawn of War III, make sure to follow us on social!
Posts: 830 | Subs: 3
Dawn of War III’s multiplayer is cross-platform between Mac and Linux, but not with Windows. We hope to revisit cross-platform multiplayer, and implement that in a future update.
Source : https://www.dawnofwar.com/article/dawn-of-war-3-coming-to-mac-and-linux
Posts: 609
Sounds like something beyond the Relic we know
Posts: 3421 | Subs: 11
@Janne252
Source : https://www.dawnofwar.com/article/dawn-of-war-3-coming-to-mac-and-linux
This would have been a great opportunity to upgrade the cross-platform to include Windows. As a modder it's particularly annoying to deal with multiple versions of the game as the Steam Workshop is shared between the platforms.
Posts: 2885
This would have been a great opportunity to upgrade the cross-platform to include Windows. As a modder it's particularly annoying to deal with multiple versions of the game as the Steam Workshop is shared between the platforms.
As far as I remember their explanation about it, the studio that did the porting of coh2 and the whole engine had to use system specific time realated libraries that are similar in all unix based systems (probably some posix conformant stuff), but different on windows. This coused sync errors and the only possible solution that doesn't require changing initial windows-based engine was to split the playerbase.
Posts: 707
I am not exaggerating when I say this. If Relic makes a good Axis campaign DLC right now, It could sell same numbers as DOW3. Even after all this time.
I still dont understand why there is no German campaign, ever. (tales of valor dont count because it's ridiculously short)
Posts: 707
I wouldn't be surprised by seeing QUINN DUFFY geting fired since, from what i heard, he is not that good at all at leading relic company but we shall see in the future.
About bloody time. He has been completely horrible in decision-making and management since forever.
Posts: 609
I still dont understand why there is no German campaign, ever. (tales of valor dont count because it's ridiculously short)
What about the Opposing Fronts German Campaign - stopping Market Garden? Or is that the one you mean
Posts: 707
What about the Opposing Fronts German Campaign - stopping Market Garden? Or is that the one you mean
Oh right, there was a PE one after all.
well that one was pretty good, although i was still hoping for a wehrmacht one (come on, PE = spam PG and win).
And CoH2 only gives Sov & USA, theater of war doesn't count because it's simply an AI match
Posts: 747 | Subs: 2
I still dont understand why there is no German campaign, ever. (tales of valor dont count because it's ridiculously short)
Perhaps because Relic is quite alienated from their fans/customers. You can literally see that in the course of the whole CoH2 development since release.
Posts: 3602 | Subs: 1
I still dont understand why there is no German campaign, ever. (tales of valor dont count because it's ridiculously short)
They explained why already. They like to build campaign around an immersive character or group of characters. The problem with the German faction is how can you make a cool and nice character belonging to the Wermarch.
There are many games were you can make the bad guys looking cool, but it is a really risky task when your bad guys are based on the Nazi. This could be assimilated to Nazi propaganda, revisionism etc...
Not to mention the potential interdition to sale in Germany and some others European countries.
Posts: 2066
They explained why already. They like to build campaign around an immersive character or group of characters. The problem with the German faction is how can you make a cool and nice character belonging to the Wermarch.
There are many games were you can make the bad guys looking cool, but it is a really risky task when your bad guys are based on the Nazi. This could be assimilated to Nazi propaganda, revisionism etc...
Not to mention the potential interdition to sale in Germany and some others European countries.
Lol pathetic when you think about it that we can't tell the story of a German soldier because western History dictates them as baby murdering racists.
Posts: 609
Posts: 3602 | Subs: 1
Lol pathetic when you think about it that we can't tell the story of a German soldier because western History dictates them as baby murdering racists.
In fact, when you really think about it, no it is not pathetic at all. They did it with Opposing Front and the script was as much as neutral possible, really far from vCoh campaign theme.
Germany was Nazi at that time and building a fictive story based on true events on this period putting you in a German officer boots is definitively not something anybody can take nicely.
Posts: 707
They explained why already. They like to build campaign around an immersive character or group of characters. The problem with the German faction is how can you make a cool and nice character belonging to the Wermarch.
There are many games were you can make the bad guys looking cool, but it is a really risky task when your bad guys are based on the Nazi. This could be assimilated to Nazi propaganda, revisionism etc...
Not to mention the potential interdition to sale in Germany and some others European countries.
Immersive character(s)? In which campaign is it immersive ever? lol
Able Company this and that, who cares about the name of the soldier in the "story" (it's made up anyway)?
You can still make a German campaign based on historical facts. Look at Operation Market Garden on the PE side, that was fun to play while not being Nazi-glarifying
You dont need an engaging storyline to make a campaign - I mean, how many campaigns they made really had a storyline to begin with?
Posts: 707
Perhaps because Relic is quite alienated from their fans/customers. You can literally see that in the course of the whole CoH2 development since release.
Pretty much, still, they could have made shit ton of money selling German campaigns.
I will bet that, German campaigns will sell more than allies
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